Who would have thought that a game that requires you to manipulate a small, yellow disk around a maze, devouring dots and avoiding malevolent ghosts would become the foundation of all video gaming. Strange as it may seem, Pac-Man is arguably the game that earned the videogame industry mainstream, pop culture acceptance (yes, Pong and Space Invaders were big, but Pac-Man exploded). After sinking some time into the new Xbox Live Arcade version, we remember what all the hooplah was about.
One of
Namco Bandai has been doing an excellent job lately of rejuvenating their classic catalog on XBLA and PSN, with fresh updates of old arcade standbys like Pac-Man Championship Edition DX and Galaga Legions. So it was with well-placed optimism that we took up our 3DSes and checked out what Pac-Man and Galaga Dimensions has to offer...
While it looks awfully similar to 2007's Pac-Man Championship Edition, DX's gameplay is actually quite different, and it's aimed at a broader audience than the first CE's hardcore-only traditional Pac-Man fare. That's not to say the difficulty isn't there for those who can handle it, but there's definitely a range of options this time for all skill levels.
The main difference in gameplay in DX compared to traditional Pac-Man revolves around a new kind of ghost...
Well, if it took until 2006 for Sonic the Hedgehog to get a tricked-out snowboarding game, Pac-Man might as well get a go-kart racer too. Pac-Man World Rally is still a few months away, but it has all the hallmarks of a potentially capable Mario Kart clone.
By now, you know what's up. Pick a mascot character (this time from the land of Namco) and power-slide him/her/it through winding, outlandish courses that could never really exist. In addition to obvious stars Pac- and Mrs. Pac-Man, you'll
As we sat down to play Mario Ka- oh, excuse us, Pac-Man World Rally, our first thoughts were primarily ones unfit to print. Does the world need yet another item-launching, power-sliding kart racer that exists solely to get its licensed mascot more air time? The answer is no, but there are enough ideas taken from the source games to make each lap in the Pac-world marginally different from every other game like this.
There are several types of buttons scattered throughout each heavily themed
As we sat down to play Mario Ka- oh, excuse us, Pac-Man World Rally, our first thoughts were primarily ones unfit to print. Does the world need yet another item-launching, power-sliding kart racer that exists solely to get its licensed mascot more air time? The answer is no, but there are enough ideas taken from the source games to make each lap in the Pac-world marginally different from every other game like this.
There are several types of buttons scattered throughout each heavily themed
Taking World War II action to the Pacific Theater, Pacific Storm ambitiously crams three genres into one: real-time and turn-based strategy with a side of action-arcade. Jump from admiral-on-the-bridge to pilot-in-the-skies in a bid to control the largest theater of war in history. Presenting us with simulator elements (like joystick control for aircraft) and the promise of multiplayer battles, Pacific Storm could be an incredible sleeper hit for history, action and strategy fans
Pacific Storm is another attempt to breathe fresh life into the strategy gaming arena by fusing a grand strategic map with real time combat. On one level you make all the command decisions in the Pacific theater of World War II; on another, you command the fleets and planes in ship to ship combat. And, if you need a third level, you can take direct control of the air war by flying the planes themselves or manning the anti-aircraft guns on your vessels.
The grand strategy level spans from India
Oct, 29, 2007
Pacific Storm: Allies isn't your average World War II real time strategy, 2D strategy, or run and gun aerial shooter; it's all three mixed together. Like the original, you'll manage diplomacy, climb the tech tree, and produce units in its strategic map mode. But you'll also manage fleets and squadrons like an RTS in the field, with the option to take control of fighter planes or ship turrets for some arcadey dog fighting and gunning.
Expect an enormous amount of content with
By
Edge
posted 8 years ago
|
Game names can be deceiving.
Painkiller, for instance, is not all
about attacking pain where it hurts,
but simply attacking anything that crosses
your path. Just plain Killer would be a more
accurate label for this PC firstperson shooter,
but presumably that wouldn't sound nearly as
'cool' to the ears of those marketing it.Wonky title aside, there are things here
worth celebrating. This is the first title to come
out of People Can Fly, a Polish developer set
up in early 2002, and it has all the