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Chris Antista - GamesRadar
By Chris Antista posted 3 years, 11 months ago

 Ear muffs, children. The Lion King has to step down. We know - we're all reeling from the news, but the abolishment of a monarchy doesn't have to be all doom and gloom. It seems the animal kingdom has banded together and "accomplished" a certain "mission" our government can't seem to do, and whipped a little democracy on a populace desperately in need of leadership.


Chris Antista - GamesRadar
By Chris Antista posted 4 years, 2 months ago
Dec 14, 2007 Ear muffs, children. The Lion King has to step down. We know - we're all reeling from the news, but the abolishment of a monarchy doesn't have to be all doom and gloom. It seems the animal kingdom has banded together and "accomplished" a certain "mission" our government can't seem to do, and whipped a little democracy on a populace desperately in need of leadership. Figuratively, the poo is about to hit the fan. Not unlike the California recall, which saw a Terminator steal the

Where next for Gordon Freeman? We hazard a few educated guesses.


Valve, the creator of Half-Life, recently opened the doors to its plush headquarters, where we were given an exclusive session with one of the most anticipated games of the year, Half-Life 2: Episode One. We'll have a review for you soon; the game goes live next week on Steam (www.steampowered.com). But, until then, we can tell you what we saw for ourselves. Episode One is the first in a trilogy of new adventures for Gordon Freeman, Half-Life's bespectacled hero. Throughout the action, you'll

By PC Gamer UK posted 5 years, 12 months ago
Doctor Breen told you not to do it, but you didn't listen. You had to trigger a cataclysm, had to take down the Citadel and the Combine. You didn't think about the consequences - the world faded to grey, the G-Man left the stage, the credits rolled. The lights went up and you stared at the screen. But Valve will keep working on Half-Life 2. In the next six months they're going to extend it and drive their technology to new heights. This fun will not be available in the shops. Instead, Valve

By Joshua LaTendresse posted 5 years, 8 months ago
The cliffhanger ending of Half-Life 2 felt like the dark middle arc of a trilogy, and left us with more questions than answers. The Half-Life 2: Episode One (formerly Aftermath) expansion promises to answer some of those questions ... but will raise even more. Episode One centers entirely on the now-doomed City 17. Thanks to Gordon Freeman, the annihilation of those oppressive rulers, the Citadel, has now put everyone still inside the city in peril. The action focuses around the characters you

Where next for Gordon Freeman? We hazard a few educated guesses.

The web is abuzz over what some believed to be the first concept art of Half-Life 2: Episode Three from an exhibit of video game art called Into the Pixel. And some are so wrong. The first concept art from Valve’s episodic blockbuster actually appeared in the pages of PC Gamer magazine in our November 2007 issue!

That was our cover story and review of The Orange Box, and our exclusive render


Where next for Gordon Freeman? We hazard a few educated guesses.

Chris Antista - GamesRadar
By Chris Antista posted 5 years ago
In a world where your usual new releases recommended retail price is $60 and every great leap in graphical prowess seems to lop another few hours off the length, its a refreshing change to be able to say that Valve are being really, really good to you. Not content with remastering the PCs best ever FPS for 360, theyre also packing in two supremely addictive mods in the form of bizarre but compulsive puzzler Portal and Team Fortress 2s insanely violent cartoon
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