What's the result when you mix a Jerry Bruckheimer live-action extravaganza, a bit of CG magic, and adorable rodents? A bizarre question to be sure, but Disney will answer it this summer with G-Force, a family-friendly action flick starring a series of guinea pig secret agents. Smirk if you'd like, but kids love guinea pigs, and where there's scent of a new franchise that kids might go crazy over, you'd better believe Disney has a video game
Want to make a movie-based game that has a good chance at not sucking? Take a note from publisher Electronic Arts and developer Double Helix Games. Presented with the G.I. Joe license and a chance to make a game tying into the upcoming summer blockbuster movie, they could have attempted to make a brutal war epic, a dark third-person shooter, their version of Gears of War. Instead, they stuck to the spirit of the toys in creating The Rise of Cobra
When we last left the Galactic Civilizations universe, the evil Drengin Empire just about had everything - and everyone - rolled up. So, at the start of the upcoming strategy expansion pack, called Dark Avatar, the Drengin reign over the galaxy is so complete that their worst enemy is now from within. In-fighting has split their grip on the empire, and the most powerful faction, the Korath, now demand the extermination of all non-Drengin races.
You are the Dark Avatar, chief of the Drengin
It takes a while to separate the new stuff in Galactic Civilizations II: Dread Lords from the really new stuff in the Dark Avatar expansion pack. Stardock has been continually improving the core game since its release, so if you havent played it for a while, you might not be sure where to draw the line between “update” and
Sept 19, 2007
You won't find any big breasted babes or recycled Warcraft-in-space gameplay here for mass appeal's sake. Galactic Civilizations II: Twilight of the Arnor sticks to what the series does best with deep 4X turn-based space strategy and more technology to research, ships to build, and planets to conquer.
But try explaining how Galactic Civilizations can mesmerize you with menus and endless branches of tech, and the person you're talking too will probably walk away mid-sentence.
Joining the growing multitude of Xbox Live Arcade games is another classic from the past, Galaga features wave after wave of unpredictably descending insectoid invaders that twirl and shoot at your weakly armed starfighter. It's up to you to blast the creeps into nothingness using only two bullets at a time (you have to wait until your shots leave the screen before you can fire again). Intensely frustrating, this game represents the epitome of the old school arcade concept of never allowing the
While Chris Antista was having a grand old time playing Dance Central, I was at WB's booth playing Game Party: In Motion, the latest in a long line of generic name contest winners. Okay, so I didn't exactly walk into the demo expecting to like the games, but it was my first experience with Kinect! So did it work?

In what we assume is publisher Atari’s effort to conserve paper, yet another beloved pad and paper RPG is being turned into a video game. This time around it’s Gamma World, and the video game iteration has a lot of potential. The game is a third-person shooter with the same setting as the original TSR game: a post-apocalyptic world ripe with tongue-in-cheek humor and everything from androids to talking trees to mutant animals carrying handguns. Visually, it resembles Borderlands, both in its use of cel-shading and its comic book style cut scenes, though its nowhere near as polished just yet.
We've taken it for a spin once before, but we recently got a more in-depth look at Gangs of London, the driving/shooting spinoff of the British car-crime epic The Getaway. The new, portable game is soaked in the same Cockney flair as its console cousin, but as we quickly found out, this is more than just another Grand Theft Autoclone.
Rather than two or three anti-heroes, Gangs of London focuses on five different gangs battling for control of London: the Morris Kane Firm (old-school English
The other day the folks from Majesco came by and took us through a whirlwind of games in development, mostly aimed at the younger crowd or family-friendly party scene. We’ve got a lot to talk about so let’s get cracking.