For years now, the "dancing" genre has been dominated by Dance Dance Revolution and its many knockoffs, all of which require players to hop around, rhythmically stomping along to music while a dull cascade of arrows floats by. But it wasn't always that way, and B-Boy - a breakdance sim released nearly two years ago in Europe and only now headed for a US release - is a throwback to a time when dance games were more about rhythm than legwork. It aims to do for breakdancing what Tony Hawk's Pro Skater did for skateboarding: make it accessible to people with zero fitness or leg coordination.

Remember in the year 2010, when Telltale said they were not bringing their Back to the Future point-and-click adventure to Wii? Well, they must have fired up their DeLorean and fiddled with temporal events because Back to the Future: The Game will be available on Wii later this month, compiling Telltale’s episodic adventure series with all five episodes on one disc...
Aug 23, 2007
The comedian George Carlin has a now-classic routine comparing the differences between football - a game of conquest in which the goal is to invade the enemy's territory - and baseball, a decidedly non-contact sport in which the entire point is to go "home." It's not only hilarious, it drives home a very important point: football is a vicious, violent game played by mountain-sized men who think the best plays are those that teach lessons in basic anatomy. Such as, "What color is
True fact: one in 1,368 readers will be struck and killed by a falling meteor while reading this. That type of absurd humor jams the subversive, satirical action-title Bad Day LA way past chock-full. Rock star game designer American McGee pokes fun at our national pastimes of racism and classism during our Bush-Era culture war of fear.
Our hands-on look at Bad Day LA's demo began with a bang - a jumbo-jet filled with a cache of bioterrorist weapons crashes into the Santa Monica freeway during
By
Edge
posted 6 years ago
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We're used to gradual evolutions in gaming, be they in technical, graphical, even artistic fields. And you might have expected the same as gaming explores other new horizons, such as politics, current affairs, satire.
But with Bad Day LA, American McGee has taken a tradition that had long since become dormant (in mainstream games at least), and has pushed it from a standing start to a racing finish.
Taking on fistfuls of current taboos - terrorist attacks, immigration, obesity, tsunamis - it
The checkered history of Los Angeles suggests that on occasion it can help, ahem … redefine the concept of the human love/hate relationship. Even so, the city's seen nothing like this. In the third-person action game Bad Day L.A. you'll face missions involving plane crashes, zombie hordes, meteor showers, riots, a tsunami, an earthquake, and more. Crips vs. Bloods this is not.
At the center is misanthrope and reluctant hero Anthony Williams. He's a former Hollywood agent so disenchanted
Fact: one in 1,368 readers will be struck and killed by a falling meteor while reading this. Okay, so that's not entirely true, but similarly absurd situations and scenarios jam the subversive, satirical action-title Bad Day LA way past chock-full. Rock star game designer American McGee pokes fun at our national pastimes of racism and classism during our Bush-Era culture war of fear - but does so using everything from a guy in a hamburger suit to toxic waste-spawned zombies.
Our hands-on look
The Baja 1000 hosts some of the most hardcore off-road racing imaginable. In the marquee race, million-dollar cars battle for over 1000 miles, and each year there are reports of booby traps and spectator-created jumps and obstacles - built for their amusement. There are no closed streets - no, these madmen race through civilian traffic.
Just as Baja racing is the ultimate in off-road racing, the MX vs. ATV team is building what they'd
If you’ve no idea what Baja is, our first preview covers the basics: it’s deserty, it’s off-roady, and it involves racing. It’s brown, with cacti, and mesas, and cloudy skies. It looks a bit like Pure, MotorStorm, Colin McRae Dirt, MX vs. ATV, and the others.
But having been done before isn’t a reason to avoid a genre – at no point in the near future do we expect Epic and Bungie to call it quits on
If you think that a massively multiplayer online game needs to be backed by a giant software company to be successful, millions of Puzzle Pirates players would tell you differently (and likely precede it with "yar!"). Now, the decidedly not giant group of puppet masters behind that innovative and instantly fun game have concocted a new strategy MMO: Bang! Howdy - this time set in the Wild West. Like its predecessor, Bang! Howdy is a breeze to run on nearly any PC and is as addictive as any