Sept 25, 2007
When we first learned that the new adventures of Sam & Max would be structured like a TV show - episodic and parceled out into single-story-arc "seasons" - we didn't realize how far indie developer/publisher Telltale Games would take the metaphor. Just like most American TV shows, the first season of Sam & Max ended just shy of summer 2007, and now that fall has arrived, it's time to roll out the new stuff.
Sam & Max Season Two begins on Nov. 8, as the first of the new monthly
You may not know Al Lowe's name, but longtime PC gamers will definitely know his work. His true claim to fame is the creation of the Leisure Suit Larry series, old-fashioned adventure games that starred a hapless but lovable lounge lizard usually concerned with little more than finding a slot B for his tab A.
Now, Lowe has come out of retirement to give action gaming a hot-beef injection of suggestive humor. Billed as an "action comedy," Sam Suede casts a regular guy in the role of an ersatz
Dreamcast's ultra-expensive novelty finds its spiritual home on Wii. Read on for our hands-on impressions of the new version - including how accurate the Wii controls really are.
Why do you think people love Jimmy Buffet? Or Led Zeppelin? Or reggae or house or the blues or any other kind of music? Because they evoke a mood; it makes them feel a certain way. However, very few games have this ability. Luckily, Samba De Amigo is one of those games, and the mood it evokes is, “Hey! Let’s have a crazy, possibly booze-fueled, dance party in the streets RIGHT NOW!”
The sombrero-wearing monkey
Samurai Champloo: Sidetracked is unequivocally the weirdest slash-'em-up we've ever seen. Created by the mad geniuses behind Killer 7, it follows the adventures of Mugen and Jin, two wandering samurai charged with protecting a young woman named Fuu, whose hobbies include eating and being kidnapped. Throwing historical accuracy to the wind, the game (like the anime series it's based on) is a hyperstylized, hip-hop-saturated romp through 19th-century Japan. And man is it ever bizarre.
We've
Sooner or later, developer Omega Force is going to have to make a new game. In the past six years, they've pumped out no fewer than 13 Dynasty Warriors sequels and spinoffs, all of which have been essentially identical. New battlefields and other improvements keep emerging, but each one still revolves around wading into a battlefield and slashing through hordes of witless enemy soldiers.
Samurai Warriors 2 is no different. Like the first Samurai Warriors, it's set in feudal Japan, with players
Sooner or later, developer Omega Force is going to have to make a new game. In the past six years, they've pumped out no fewer than 13 Dynasty Warriors sequels and spinoffs, all of which have been essentially identical. New battlefields and other improvements keep emerging, but each one still revolves around wading into a battlefield and slashing through hordes of witless enemy soldiers.
Samurai Warriors 2 is no different. Like the first Samurai Warriors, it's set in feudal Japan, with players
Hacking away at your enemies like so much tuna sashimi is great, but any shogun worth his katana can tell you that most battles are won before they begin - with careful planning. Though, an army of bloodthirsty samurai doesnt hurt either.
Enter Samurai Warriors 2: Empires, which mixes the original game's steel-swinging action with board game-like tactical strategy. This forms a game, not shockingly, much like the nearly identical Dynasty Warriors 5:
Hacking away at your enemies like so much tuna sashimi is great, but any shogun worth his katana can tell you that most battles are won before they begin - with careful planning. Though, an army of bloodthirsty samurai doesnt hurt either.
Enter Samurai Warriors 2: Empires, which mixes the original game's steel-swinging action with board game-like tactical strategy. This forms a game, not shockingly, much like the nearly identical Dynasty Warriors 5:
Coffee Stain Studios blends the tower defense genre with a first-person shooter in Sanctum 2. Watch the game in action in our developer demo...