
It’s that time of year again. E3 is coming and the hype train is beginning to hiss. In preparation for this year’s maelstrom of new video game delights, which starts on June the 15th, we’re running a twice-weekly series of features highlighting the big hitters you’ll want to keep an eye on at the show.
Some you’ll know, some you won’t, but all will require your complete and undivided attention. So tune in to GamesRadar every Wednesday and Saturday, and have that attention primed and ready.
Today, we’re looking at Team Ico's upcoming etheral adventure, The Last Guardian, which is being released exclusively for the PS3.
Ico and
Shadow of the Colossus in HD: What more do you need to know? The original games
were awesome and the next week’s PS3 collection makes them even better with
enhanced visuals and support for 3D TVs. But that’s not all! There’s a crapload
of behind-the-scenes wheelings and dealings you probably never knew about! Here’s a quick look
at candid interviews with creator Fumito Ueda, a 20 minute Team Ico roundtable discussion,
and most deliciously, a ton of previously unseen concept footage, plus a fresh
look at The Last Guardian!
Our first look at Naughty Dog's intense, character-driven, post-apocalyptic action game, The Last of Us...
We attempt to survive multiple encounters with the horrifying Infected in our first hands-on with Naughty Dog's upcoming adventure. Read our preview here...
And we had a bloody good time...

When Mistwalker and Nintendo collaborate on an RPG, anyone with even the slightest interest in stats and sweeping epics should sit up and take notice. That’s because Mistwalker was founded by Final Fantasy creator Hironobu Sakaguchi. His latest project is The Last Story, a game only announced a couple of months ago and, frustratingly, a game that we’re only just starting to learn about. Details are very thin on the ground...
I’m carrying a bag filled with gold. My team is plundering a mine, and I’m the point man - lugging burlap-wrapped bullion back to a capture point in our base. My teammate is a desperado, and he’s yelling at me from beneath his face bandana to hurry the hell up.
“Throw the gold!” he hollers. I’m trying.
Ever found yourself playing Team Fortress 2 and thinking, “This is fun, but I sure wish I were wearing a coon-skin cap”? At long last, your prayers have been answered in the form of developer Fat Shark AB’s Western-themed online shooter, Lead and Gold - Gangs of the Wild West.
If you don’t know what Defense of the Ancients is (lovingly known as DotA by its gigantic community), you may not know what an RTS is, either. The original DotA is a single custom map that was created for WarCraft III. It took the core concept of the third WarCraft’s focus on hero units and stripped away the bothersome base-building and army management.
Based on the glut of Kinect games that have
players wielding invisible swords or swinging imagined golf clubs, it often
seems like the potential-packed technology’s creative pool has prematurely run
dry. That’s why it’s so refreshing when we experience a Kinect-enabled entry
that utilize the controller-free hardware ways we never expected. Leedmees, an
original XBLA entry from Konami, fits that bill perfectly...