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  • It’s amazing how quickly things can fall apart. The floating city of Colombia, created as the 1910s’ perfect, ultimate embodiment of American pride and Jeffersonian principles, is now wracked by a civil war between the ultra-patriotic Founders and the Vox Populi, a violent group of blue-collar workers. Explosions rock the city’s platforms, gunfire erupts in the streets – people are fighting and dying all around you. And you? You’re Booker DeWitt, a rough, former Pinkerton agent, hired to find a girl named Elizabeth and get her out of this airborne warzone. No easy task – it seems everyone on both sides of the revolution hates you, Elizabeth’s out of control super powers are as likely to get you killed as they are to help, and someone called the Songbird is determined to “rescue” Elizabeth and return her to the locked tower where she grew up, like a star-spangled Rapunzel...

  • Following a teaser trailer revealing its super-secret, much speculated over, and eagerly anticipated BioShock follow-up, Irrational Games ’real-life Big Daddy, Ken Levine, stated, “so obviously you’re not in Rapture anymore.” Talk about an understatement. More spiritual successor than sequel, BioShock Infinite takes gamers above - far above - the doomed underwater utopia to Columbia, a city in the sky. This floating World’s Fair of sorts, constructed on hot air-powered airships was “designed to demonstrate to the world by example the founding democratic principles of the United States , the product of American ideals, endeavor and industry.” explained Levine...

  • We get our hands on the WWII air combat sim and drop bombs on tanks, shoot down aces and crash land on a tarmac. Shouldn’t have forgotten to release the landing gear…

  • Remember Black? The whole point of Blacks existence was to faithfully recreate the explosive mayhem of a Bruckheimer flick. But as stunning as it was - one of the smoothest games of the Xbox/PS2 era - it was undermined by the first wave of 360 shooters. Developers Criterion were probably aware that this would happen, judging by the short run-time of the Campaign mode (five missions) and the absence of multiplayer of any kind whatsoever. Black, in other words, was a balls-out advertisment for
  • Due to the importance of games design to the economy of Guildford, the local chamber of commerce has declared 2004 "Guildford Game Year". Signs have been erected on all the main roads into the city saying stuff like "You are now entering Bullfrog country", blue plaques have gone up on key buildings around town with inscriptions such as "Mucky Foot toiled here, 1997 to 2003", and the imposing brick cathedral has been torn down to make way for a 400ft sculpture of a defecating ape.Recently we met
  • Peter Molyneux slams a foot-tall pile of densely typed design documents in front of us. The sheer weight of paper brings to mind less Black & White, and more War and Peace.An apt parallel, given the game of dual moralities Molyneux and designer Ron Miller are trying to create. Good players build and nurture; bad players destroy. One is a god of peace; one is a god of war. Half city building; half RTS. You're asked to manage (not necessarily care for) a civilisation, in a reactive, physical
  • Trouble in paradise takes on new meaning in the strategy god-game follow up Black & White 2: Battle of the Gods. You've conquered Eden, but the Aztecs (in this version of history, at least) have not taken their defeat lightly. They are building a better god (by sacrificing your followers, as it turns out), and there isn't enough room in Eden for the both of you. If that sounds just like the core gameplay of the original Black & White 2 (and by the way, the original is required to play this
  • To some, "Black College Football" might come off as a racist title for a football videogame. However, the game is based in history – there are 103 historically black colleges and universities (HBCUs) and many of them know how to play ball. In fact, black college football gives many Black Americans a huge sense of pride and community.

  • Following the huge success of its previous "Experience" title for Michael Jackson, Ubisoft has granted the gift of motion-controlled immortality to the famous foursome responsible for the soundtracks to just about every major sporting event in the last five years. The Black Eyed Peas - will.i.am, Taboo, apl.de.ap and Fergie - is the multi-platinum genre-crossing group known just as much for their catchy music as they are for their well choreographed moves. Visually and musically, it’s no wonder that they were next in line for their own dance-based game...

  • Creating role-playing games can be a labor of love (not that it can’t be a labor of money either): creating a storyline, a world, and the people, creatures and items that exist and interact in that world is no mean feat. And when it comes to the upcoming RPG for the DS, Black Sigil: Blade of the Exiled, you can tell that a lot of love went into crafting this one.


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