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  • The world has been turned on its ear. Up is now down, capitalism is now communism and we’ve played the videogame adaptation of Transformers: Revenge of the Fallen, and it’s…. good.

    How can this be!?

  • Licensed games have a bad enough reputation, but when they also happen to be movie tie-ins for potential summer blockbusters? Well, that type of game usually falls somewhere between dysentery and an autographed photo of Bob Saget on The List of Things Gamers Would Most Like to Acquire. That is to say, expectations generally arent too high. Fortunately, Transformers: The Game is being developed by Travellers Tales, the very same folks behind the well-received Lego Star Wars titles. In choosing
  • It's immediately obvious that Transformers: War for Cybertron is being made by Transformers Fans. The game's producer, Jason Ades, cannot believe he's lucky enough to go to work every day and work on giant robots. His enthusiasm is infectious and suddenly I feel the rush of excitement that robot head logo gave me as a 5-year-old in the 1980s.

    But let's face it - thanks to the recent movies, Transformers has changed. So much so, in

  • Though due out at the end of the month, it turns out there was a surprising amount of info we didn’t know about Transformers: War for Cybertron and its many game modes. Sure, we knew about the two different storylines, the exclusive characters, a story based around the original cartoon’s lore, and the 3 player co-op in the campaign, but at a recent demo event, as the Transformers Animated Movie soundtrack played over the speakers to set the mood, we were introduced to a couple more intriguing multiplayer modes the quickly incoming game boasts...

  • Supergiant Games' next project, Transistor, was playable at PAX East. Check out our hands-on with the game...

  • If there's one thing video games do better than any other form of entertainment, it's got to be the way they convince us that we're capable of whatever crazy stunts we manage to pull off in the game world. Much like that feeling of leaving a Jackie Chan movie convinced you can cartwheel across a telephone line, Trauma Center: Second Opinion instills a sense of medical mastery that really wouldn't be possible without the Wii remote. Second Opinion is barely more than a remake of last year's DS
  • Wednesday 18 October 2006 Like its DS predecessor, Trauma Center: Second Opinion puts you in the scrubs of a novice doctor learning the ropes, before throwing all manner of splintered limbs, flat-lining patients and glass-pierced colons in your direction for you to fix. And, after a satisfying session of motion-sensitive surgery, we reckon Trauma Center is set to be Wii's best launch game. Where Trauma Center excels is in turning the Wii-mote and the Nunchuck controllers in your hands into the
  • It slipped, honest. Yeah, our patient only had a bit of broken glass in his arm, and we didn't really need to use the scalpel at all. But his chest was right there and we were sure we'd be able to sew him up again and... Well, it all gets a bit hazy from there, but the nurses went mental. Get past the urge to slash patients up, though, and Trauma Center is one of the most original, inventive and addictive uses for the DS stylus we've seen so far. This is thanks to the ingenious way it's used to
  • Stare at our wall o’ surgery - and stare you should - and it’s impossible not to see the debt Under The Knife 2 owes to its big Wii brother. Revamped graphics - the more solidly-3D Wii bodies and organs have been shipped in - are accompanied by the various surgical tweakings implemented for the remote. The rib cage and leg operations see the terrific bone jigsaws return and we’ve also seen the defibrillators make their

  • We can all no doubt agree that Super Mario Galaxy 2 is the biggest Wii release of May (if not the year to date), but it's not the only worthwhile exclusive coming to the platform next month. After a two-plus-year drought, Atlus' Trauma Center series returns to the Wii with the all-new Trauma Team, which takes the waggle-surgery aesthetic in several distinct directions by letting you play as six different medical specialists...


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