We'd teleport all of you to Tokyo to enjoy this year's TGS with us, but since we can't, experience the shows most game-filled booth in this new video straight from Japan...
For all you gaming addicts looking for a fix, check out these treats:
Opoona - Wii
A very unusual little game for the Wii that combines community and relationship-building elements with a traditional RPG - a bit like, say, Animal Crossing but with a proper adventure to work through. Even better is the way it uses the Wiis Remote and Nunchuck, allowing you to move with the analog stick and battle by swinging the remote.
Crazi Taxi: Fare Wars - PSP
We reckon this is just about old enough now
Electronic Arts is promising to bring the pleasures of the playground to our screens. Not the playground we went to, thankfully, which means we can avoid the casual spitting, hair-pulling, and broken glass.
Its all Wii Remote-controlled and in single-player it involves you wandering around at playtime, getting yourself into competitions to rise to the position of King of the Playground. The real heart is the multiplayer, though. Some games are real, such as
You might have ignored Wii Fit and you may have looked the other way at Jillian Michaels’ Fitness Ultimatum 2009, but you can’t hide forever. Sooner or later, you’re going to sprinkle some exercise into your daily gaming routine because that’s what Peter Moore wants you to do.
Let’s be honest, PlayStation Home is probably not where your heart is. Sure, it’s only in Beta, but it hasn't been the experience people were hoping for when the virtual world was first announced in 2007. Slowly but surely, Sony and its partners are molding the service into a place you’d want to call home. EA Sports’ contribution is the EA Sports Complex.
With the PS Vita launch more than a month away, Sony is using CES as a last chance to showcase their shiny new handheld. We go hands-on and test out the new touch controls with the latest entry in the FIFA franchise...
As Gears of War proves, shooters seem to be moving more toward the methodical and the complex: smart enemies, intense battles. But what happened to the old days, when twitchy trigger fingers ruled over swarms of mindless drones? Earth Defense Force X is one of the few games - maybe the only game - to ever try to meld together the intensity of an arcade style shoot 'em-up with the gameplay of a third-person shooter.
When you begin to play, it seems odd that a simple rifle can blast the hell

Floating above the enormous swarm of mecha ants clamoring beneath me, eager to tear my flesh asunder with their razor sharp titanium mandibles, I’m reminded of a quote from Henry David Thoureau:
“Thank God men cannot fly, and lay waste the sky as well as the earth.”
How wrong you were sir, how wrong you were.

It’s awesome when you can support a game that doesn’t have a trillion dollar Slurpee campaign behind it. For our office, Earth Defense Force has always been that game. There’s nothing grandiose or eye catching about the title on paper, yet it still delivers on every conceivable level. It’s a mystery why there aren’t more games simply focused on delivering nonstop thrills, wave after wave of giant enemies, and a ridiculous amount of upgradable weaponry that any person who’s played a game in the last ten years can easily understand instantly?!
Earth Defense Force: Insect Armageddon is the type of video game that knows it’s a game and revels in it. The game sports a plot similar to that of a B-level action flick – massive insects have begun an invasion of our planet and it’s up to the Earth Defense Force to put a stop to it. Having gotten our hands on this goofy title at E3, it took us no time at all to figure out why developer Vicious Cycle’s previous EDF games have gathered such a loyal cult following. Put simply, the game is fun. Big, stupid, constantly one-upping itself fun.