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  • Knee-jerk reviews after ten minutes' play-time. As is only right and proper.
  • Friday 13 October 2006 Julius Caesar had really great hair. No, really. The onomastic root of 'caesar' is 'hairy', implying that the Caesars were well-know for having a finely styled head of hair - or, of course, that they were entirely bald, and all the other Romans were just having a laugh. Luckily, the Caesar series has always focused more on the later 'Emperor' meaning of the word, shirking any potential hair-raising connotations in favour of an historical city-building game. After the
  • The last reign of a Caesar city-builder franchise was a full eight years ago, and in the time between the Caesar team produced the charming builder, Immortal Cities: Children of the Nile. The pharaoh-themed Nile pushed the development team from a 2D palate into the 3D world, and the fourth Caesar game takes an even further graphical leap. Caesar IV takes full advantage of nearly every visual bell and whistle that you might think of - quashing the notion that this level of detail is reserved
  • Call of Duty 2 is undeniably hot right now. Months after it became the 360's top launch title, it's still the number one game on Xbox Live. Can lighting strike twice? We know 360 gamers are hoping it can. But the PlayStation 3's release is also coming up and the situation is, in many ways, similar. If you're planning to buy one of those beasts, you're no doubt already wondering - what games am I going to pick up? The undying appeal of the World War II shooter, a series you're pretty sure you
  • Call of Duty has quickly jumped from being well-respected to a juggernaut. As of July, Call of Duty 2 was the most popular 360 game on Xbox Live, and there's a lot more scrutiny on the sequel. Activison isn't shying away from the piercing eyes, however. The company invited us to Paris, France to get our hands on the single and multiplayer - despite technical glitches and the threat of all-consuming jetlag ruining the experience. The good news is that these were mere distractions. Though Call
  • The Call of Duty franchise has already defined what a next-gen first-person shooter should be, winning FPS battles since the day the Xbox 360 launched. Activision and Treyarch won't be happy until they win the whole darn war, and showed us their firepower in a next-gen hands-on gameplay session at Activision headquarters in Santa Monica, CA. It's easy to see this series is hitting its stride. The people behind Call of Duty know that we want intense, memorable scenarios filled with carnage. We
  • It's the first-person shooter that has constantly set the standards in the World War II action market so it was with much excitement that we got to see the latest on Call of Duty 3. With new additions to the Call of Duty series, publisher Activision's main aim has been to create the most intense and authentic WWII experience possible, which is why the transition to the next generation of consoles is hugely important. The extra processing power means more of everything - more enemy troops, more
  • It was a cold day in France. The rain was beating down something harsh, the enemies had an advantageous position, and we had one mission: get to the top of the hill. The problem was, for the most part, we were in a wide open valley with very little cover, and the enemies already occupied the few higher altitude positions there
  • Tuesday 19 September 2006 If there's one thing that Xbox 360 is good at it's war. And, based on an early version we've just played of the game, Call of Duty 3 isn't going to do that reputation any harm. As with its predecessors, Call of Duty 3's strength lies in its winning combination of accessibility, authenticity and atmosphere, all of which are in evidence in single-player stage The Island. This is the game's second chapter and part of the larger Normandy breakout in which Allied forces
  • Tuesday 11 July 2006 It's the first-person shooter that has constantly set the standards in the World War II action market so it was with much excitement that we got to see the latest on Call of Duty 3. With new additions to the Call of Duty series, Activision's main aim has been to create the most intense and authentic WWII experience possible, which is why the transition to the next generation of consoles is hugely important. The extra processing power means more of everything - more enemy

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