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  • Dec 28,
  • September 7, 2007 Sadly for gamers with Xbox 360 and PS3 shooter The Club on their Christmas lists, the game has slipped to early 2008, Sega confirmed today. We must admit, when we last saw the game in action it didn't look very near to completion (although that was a few months ago). Still, 2007 is already looking like having the most expensive tail-end of any year ever with so many great games coming out, so this will at least give us a chance to fill our pockets again before The Club opens
  • EA makes up for Crysis 2's slip to 2011 by letting the world know NFS: SHIFT 2 exists... You know that art above isn't official, right? (It was the only "2" I could find!)

  • It may seem pointless to award honors to a bunch of unreleased games, but the tradition at least offers an easy-to-digest E3 hype gauge. Nintendo's 3DS won Best Hardware and Best of Show, and based on our time with it, the awards are deserved. But since we love to play devil's advocate, we'll point out that the Wii won Best of Show in 2006, and you know how much we love it now...

  • First off, no disrespect to Tak Fuji and Naoki Maeda, you try giving a presentation for a multimillion dollar company in front of hundreds of people in your second language. Even so, it’s hard not to cringe at the awkward results of two eccentric Japanese developers trying to hype their games in broken English. The totally unresponsive audience doesn’t help things either...

  • The Japanese powerhouse developer is famed worldwide for the Dead Or Alive and Ninja Gaiden series. But it looks like the studio could be branching out in a new direction completely. In an exclusive interview with head honcho Tomonobu Itagaki, the Team Ninja boss revealed that the firm's new game will be like no type of game Itagaki has ever worked on
  • A large number of Team Ninja employees are reported to have left Tecmo following Itagaki's walkout earlier this month, according to rumours.

    It is reported that "as many as three dozen" Team Ninja employees have done a runner and, to make things worse for Tecmo, also plan to take the company to court over unpaid bonuses for completed games.

    Things got nasty early this month when Dead or Alive and Ninja Gaiden creator Tomonobu

  • The Japanese powerhouse developer is famed worldwide for the Dead Or Alive and Ninja Gaiden series. But it looks like the studio could be branching out in a new direction completely. In an exclusive interview with head honcho Tomonobu Itagaki, the Team Ninja boss revealed that the firm's new game will be like no type of game Itagaki has ever worked on
  • Tomonobu Itagaki, the developer behind some of the most difficult console games on Earth, wants you to know he’s sorry for all those times he kicked your ass. In an interview in the new issue of Edge Magazine (issue 218, on newsstands now), the creator of Dead or Alive and the newer Ninja Gaiden games acknowledged that some of his past work has been “too difficult,” and – more relevantly – that his 2012-bound shooter, Devil’s Third, won’t be as frustrating...

  • Tecmo producer Tomonobu Itagaki has confirmed that hibernating Xbox title Dead or Alive Code Cronus will be shifted on to Xbox 360, where its development will continue. Speaking to Japanese magazine Famitsu, Itagaki apologised for the delay of the game and went on to explain how he simply couldn't return to its Xbox development once he'd seen the power of Xbox 360. First announced at the Tokyo Game Show back in 2002, DOA Code Cronus has endured three years of silent development. And with

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