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  • 20th Dec, 2007 Gaming is an up and down experience. Some years cram top quality titles into our every orifice until were bursting with videogame joy and have excess polygons dripping messily out of our ears, while some other years… Well, some other years are 1983. In 2007 though, weve had a very good year indeed. A scarily good year in fact. One which has provided us so much brilliance on every format that its a genuine worry that the laws of karmic balance will soon bring us a plague
  • This is hardcore. Or so everyone says. But what is "hardcore?" To us gamers, it means the kind of game that serious gamers devote their time to. You know, hundreds of hours of time. The kind of game that kept Granny away from gaming until Wii came along. It's about depth - of learning and understanding a game before truly mastering it. Hardcore games present the greatest (and often longest) challenges, yet also the biggest payoffs, assuming you understand how they work. Of course,
  • As you may've noticed, everything is happening all at once this week, with the combined weight of Gamescom's announcements and unveilings surely pushing human consciousness ever-closer to some sort of ludological Singularity point. Hence, here's a quick look at three titles unified by one theme: they're early releases for the PlayStation Vita, which want to make sure you know that Sony's new system is literally capable of doing more things than God on meth. Virtua Tennis 4: “First-person virtual reality!” Gravity Rush: “Use PS Vita to control the forces of gravity!” Everybody's Golf: um... “Interactive touch-screen!” As opposed to a non-interactive one...

  • 20th Dec, 2007 Gaming is an up and down experience. Some years cram top quality titles into our every orifice until were bursting with videogame joy and have excess polygons dripping messily out of our ears, while some other years… Well, some other years are 1983. In 2007 though, weve had a very good year indeed. A scarily good year in fact. One which has provided us so much brilliance on every format that its a genuine worry that the laws of karmic balance will soon bring us a plague
  • 20th Dec, 2007 Gaming is an up and down experience. Some years cram top quality titles into our every orifice until were bursting with videogame joy and have excess polygons dripping messily out of our ears, while some other years… Well, some other years are 1983. In 2007 though, weve had a very good year indeed. A scarily good year in fact. One which has provided us so much brilliance on every format that its a genuine worry that the laws of karmic balance will soon bring us a plague
  • So I made a couple of jokes at the expense of the new Sonic trailer this week and I started to feel bad about it. For one, presuming the trailer’s for an actual game (rumored to be called “Sonic Generations”) then it’s a noble effort by Sega to address ridiculous fan outcry so there's no sense in stirring up the trolls.



    More importantly, Sonic just so happens to star in one of the FINEST GAME CINEMAS EVER MADE! Of course I’m referring to the Sonic Adventure Intro, which I struggled to recreate using spankin' new footage from Infamous 2, L.A. Noire, Duke Nukem Forever, Red Faction: Armageddon, and tons of others. See all the trailers showcased in their entirety after the jump...

  • So I made a couple of jokes at the expense of the new Sonic trailer this week and I started to feel bad about it. For one, presuming the trailer’s for an actual game (rumored to be called “Sonic Generations”) then it’s a noble effort by Sega to address ridiculous fan outcry so there's no sense in stirring up the trolls.



    More importantly, Sonic just so happens to star in one of the FINEST GAME CINEMAS EVER MADE! Of course I’m referring to the Sonic Adventure Intro, which I struggled to recreate using spankin' new footage from Infamous 2, L.A. Noire, Duke Nukem Forever, Red Faction: Armageddon, and tons of others. See all the trailers showcased in their entirety after the jump...

  • 20th Dec, 2007 Gaming is an up and down experience. Some years cram top quality titles into our every orifice until were bursting with videogame joy and have excess polygons dripping messily out of our ears, while some other years… Well, some other years are 1983. In 2007 though, weve had a very good year indeed. A scarily good year in fact. One which has provided us so much brilliance on every format that its a genuine worry that the laws of karmic balance will soon bring us a plague
  • 20th Dec, 2007 Gaming is an up and down experience. Some years cram top quality titles into our every orifice until were bursting with videogame joy and have excess polygons dripping messily out of our ears, while some other years… Well, some other years are 1983. In 2007 though, weve had a very good year indeed. A scarily good year in fact. One which has provided us so much brilliance on every format that its a genuine worry that the laws of karmic balance will soon bring us a plague
  • Madden, Mafia II, Mario: US sales in August were dominated by the letter M. NPD group, the foremost collective when it comes to US gaming fiscal news and starting forum wars, released their list of console and games retail data...


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