Activision has released a flurry of Enemy Territory: Quake Wars shots that illustrate just how much detail has been put in to the outstanding character models and vehicles.
The online strategy shooter pits the armies of Earth against an alien Strogg invasion. Gamers can take sides in the conflict choosing to fight as one of five different class of soldier.
The action is similar to that of EA's Battlefield 2, but Quake Wars developer Splash Damage has upped the ante with the amount of detail
The multiplayer, team-oriented prequel to the Quake saga was shown to the press Monday morning at a press conference held by Activision. Enemy Territory: Quake Wars tells the story of the Strogg invasion of Earth in 2065, and the human GDF forces brave defense of the planet. Instead of simply painting the same army two different colors, Enemy Territory plans to offer two very different teams fighting each other, with completely different weaponry and unique abilities on each side.
Each map has
Friday 12 May 2006
Mere hours ago we were thrown headfirst into a 24 man round of Enemy Territory: Quake Wars... and we're still reeling from the experience. Our initial fear that Quake Wars would feel sparse and under populated, especially next to the insaneness of 64 player Battlefield 2, have been utterly blown away.
Quake Wars gripped us by the throat with its tightly focused and superbly fast-paced action, which meant we were never far from slugging a bullet into an enemy's head. The
Monday 7 August 2006
Enemy Territory: Quake Wars wowed gamers at the multiplayer gaming Quake Con event held in Dallas at the weekend where fans managed to go hands-on with this incredible-looking, team based first-person shooter.
Set before the previous Quake games, Enemy Territory will allow gamers to participate in skirmishes during the Strogg's first invasion of Earth. Players can side with either the extra-terrestrial aggressors or the defending forces and then go 12 against 12 in a
Enemy Territory: Quake Wars is back in the spotlight with this double-barrelled image update, revealing a never-before-seen conflict hotzone - a heavily industrial-flavored tight location, with plenty of ambush and bottlenecking potential. Hit the Images tab to see more.
For those who don't know, developer Splash Damage has melded Quake's alien-invasion storyline with the class-based, team-play multiplayer action of games like Battlefield 2142. The save-the-world atmosphere, though, means this
Here's another visual reminder of why Enemy Territory: Quake Wars will be one of the biggest games of the year, with six fresh images showing off the game's explosive action, ugly-as-sin Strogg invaders and retina-spearing graphical quality. Hit the Images tab above to see more.
We're eagerly frothing at the mouth in anticipation of another hands-on with this stunning - and thrilling - teamplay shooter. Chances are that the fast 'n' furious, grotesquely futuristic and high-action potential of
Information on a limited edition of Enemy Territory: Quake Wars has been released, along with news that the game can be pre-ordered as of tomorrow at Gamestop, and from April 12 at Best Buy.
The limited edition, Activision and id have told us "features premium packaging with a slipcase, as well as ten collector's cards, available only through the Limited Collector's Edition offer. In addition to the premium packaging and collectible cards, fans will receive a bonus DVD, complete with concept
A new three-minute-long movie focusing on the splendid Enemy Territory: Quake Wars on PC is throwing a wealth of Strogg vs. GDF gameplay action in our faces. Point eyes right to our video player for the glory.
In addition to the gameplay, the trailer features comments on the game from id Software's Kevin Cloud and Splash Damage's Paul Wedgwood. Splash Damage worked on Quake Wars' spiritual predecessor Wolfenstein: Enemy Territory and Wegdwood says the trailer that "The hardest thing about
Splash Damage, developer of the PC version of Enemy Territory: Quake Wars, has revealed plans to include in-game advertising in the title, explaining that it will help with post-release support.
Neil Postlethwaite, Splash Damage MD, has said, "For the last four years, we've put all of our effort into making Enemy Territory: Quake Wars. So, we're not planning to ship this game and walk away. We want to keep supporting ETQW in as many ways as possible. We'll be maintaining the persistent stats
The creators of Enemy Territory: Quake Wars want to make their team-based shooter so accessible, even your dad can join.
We sat down with the game's lead designer, Paul Wedgwood, who described how his company is making their next action game accessible to anyone and everyone. Quake Wars isn't just an online deathmatch arena - it's a complex battlefield where each member of a team has an individual mission to accomplish.
So how can a novice, or your old man, possibly hope to survive? Find out