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  • As you may've noticed, everything is happening all at once this week, with the combined weight of Gamescom's announcements and unveilings surely pushing human consciousness ever-closer to some sort of ludological Singularity point. Hence, here's a quick look at three titles unified by one theme: they're early releases for the PlayStation Vita, which want to make sure you know that Sony's new system is literally capable of doing more things than God on meth. Virtua Tennis 4: “First-person virtual reality!” Gravity Rush: “Use PS Vita to control the forces of gravity!” Everybody's Golf: um... “Interactive touch-screen!” As opposed to a non-interactive one...

  • 20th Dec, 2007 Gaming is an up and down experience. Some years cram top quality titles into our every orifice until were bursting with videogame joy and have excess polygons dripping messily out of our ears, while some other years… Well, some other years are 1983. In 2007 though, weve had a very good year indeed. A scarily good year in fact. One which has provided us so much brilliance on every format that its a genuine worry that the laws of karmic balance will soon bring us a plague
  • 20th Dec, 2007 Gaming is an up and down experience. Some years cram top quality titles into our every orifice until were bursting with videogame joy and have excess polygons dripping messily out of our ears, while some other years… Well, some other years are 1983. In 2007 though, weve had a very good year indeed. A scarily good year in fact. One which has provided us so much brilliance on every format that its a genuine worry that the laws of karmic balance will soon bring us a plague
  • 20th Dec, 2007 Gaming is an up and down experience. Some years cram top quality titles into our every orifice until were bursting with videogame joy and have excess polygons dripping messily out of our ears, while some other years… Well, some other years are 1983. In 2007 though, weve had a very good year indeed. A scarily good year in fact. One which has provided us so much brilliance on every format that its a genuine worry that the laws of karmic balance will soon bring us a plague
  • Having trouble keeping track of the info-burst coming from Microsoft's spring media summit? You can find it all here in a condensed, confusion-free lump.
  • One of the first and most influential titans of the computer and gaming industries passed away this weekend. Jack Tramiel, aged 83, brought you the Commodore 64, meaning you can thank him for everything from Dizzy to VVVVVV...

  • Every gamer's taken a crack at Final Fantasy. The latest in the series, the long-awaited Final Fantasy XII, is set to debut later this year, maybe as the PlayStation 2's last massive classic. But today Square Enix, the company behind the series, is set to show that it has a lot more to offer than a single epic adventure. Final Fantasy XII
  • 20th Dec, 2007 Gaming is an up and down experience. Some years cram top quality titles into our every orifice until were bursting with videogame joy and have excess polygons dripping messily out of our ears, while some other years… Well, some other years are 1983. In 2007 though, weve had a very good year indeed. A scarily good year in fact. One which has provided us so much brilliance on every format that its a genuine worry that the laws of karmic balance will soon bring us a plague
  • Having trouble keeping track of the info-burst coming from Microsoft's spring media summit? You can find it all here in a condensed, confusion-free lump.
  • This is hardcore. Or so everyone says. But what is "hardcore?" To us gamers, it means the kind of game that serious gamers devote their time to. You know, hundreds of hours of time. The kind of game that kept Granny away from gaming until Wii came along. It's about depth - of learning and understanding a game before truly mastering it. Hardcore games present the greatest (and often longest) challenges, yet also the biggest payoffs, assuming you understand how they work. Of course,

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