Aug 31, 2007
Over eight years after its release Quake III Arena is still one of the most played deathmatch games on PC, but id Software has set its sights on expanding the online shooter's playerbase with the free-to-play Quake Zero.
"We want to see the player base grow and that's a lot of what's behind Quake Zero," id CEO Todd Hollenshead told us. "We think there are a lot of people out there that would play Quake III if it didn't cost any money to buy it."
Quake Zero is a web-based version
A new Quake 4 multiplayer demo has been released by id Software, the new release featuring the updates in the Quake 4 1.4.2 Point Release Patch that the developer made available last
id Software's CEO Todd Hollenshead has revealed that videogame piracy "has pushed id as being multiplatform."
In a lecture on videogame piracy during last week's GDC, he explained that the Doom and Quake developer started to eye console platforms as a method to battle the financial loss piracy incurs.
Enemy Territory: Quake Wars was given as an example of id's multiplatform direction. Originally in development for PC at the hands of Splash Damage and id Software, the multiplayer-focused
Just in case you were confused between the convenience store and the upcoming Namco game, we secured two exclusive videos showing the game in action. Though the clips are short, it is clear that some sort of hasty, brain stimulating gameplay is taking place, a la Brain Age or Wario Ware. Click the movies tab above to see for yourself, and no, there are no security camera videos from your local QuikSpot in the
Q*bert, the 80s arcade game that saw, er, Q*bert bouncing around pyramid levels while attempting to avoid nemesis Coily and his goons, is being released for
American publisher and developer, Namco Bandai, announced today that its new brain-teasing game, QuickSpot, will be available for the Nintendo DS sometime this Spring. QuickSpot is a game that will require concentration and perception as the player will be required to quickly find the differences between two seemingly identical pictures.
QuickSpot is based on other popular picture comparison games, which you may remember from your Sunday paper, the arcade at your local dive bar or even your
Activision has somehow managed to shake loose two more shots of the mighty PC and Xbox 360 shooter, .
While these shots might be low in number, their high quality reveals just how you, playing as Matthew Kane, plan to march right into the heart of the Strogg Empire.
Powered by the Doom 3 engine, this sequel follows our hero as he becomes part Strogg and then uses their alien technology against them.Quake IV will deploy on to Xbox 360 and
We were quite taken aback when we saw the PC version of Quake 4 at Activision's pre-E3 conference. To say that in places it was highly unpleasant and completely unnecessary is telling just half the story.
, viewing from the first-person, we got to experience the stages involved in being turned into a Strogg. Stages that involved brutal stabbing and dismemberment. It was wrong on so many levels.
However, wrong or not, some people will like it, and we're sure these people will welcome the news
As part of one of the hottest FPS franchises in existence, the latest instalment of Quake is by no means just another release. This is as important as anything else, and it's coming to Xbox 360.
Unlike the arena-based wonders of Quake 3, Quake 4 is the true sequel to Quake 2, featuring a single-player mode that, when all is said and done, looks a lot like Doom 3. It seems that if you use the Doom 3 engine, your game becomes Doom.
The first part of the demonstration we saw was worryingly
Activision has belatedly confirmed that Quake 4 will be released for Xbox 360 (we kind of guessed as much after was shown on MTV last week).
More pertinently, however, the publisher has released one - count it! - screenshot from the game. As expected, blood, gore and massive weaponry all feature prominently.
"Quake 4 utilises the power of our groundbreaking Doom 3 engine to transport players into a war-torn, science-fiction universe graphically realised like never before," reckons Todd