So. Now we know. San Andreas is NOT Los Angeles, it's a whole state. Los Santos, on the other hand is, to all intents and purposes, LA. The game's two other cities, San Fierro and Las Venturra are based on San Francisco and Las Vegas respectively. There'll be countryside between the three main areas, each of which is roughly the same size as the whole of Vice City. Big, in other words. Overall, the game will be an incredible four to six times the size of its predecessor.Main character Carl
After the cutesy mini-game compendiums that made up the first generation of EyeToy titles, Sony have revealed details of the first 'full' game for their hugely successful USB camera peripheral.EyeToy: AntiGrav, which is currently being developed by Harmonix Music Systems, takes the classic future-extreme sports route of sending players down eight courses while strapped to a hoverboard. Of course, this being an EyeToy game, rather than the usual joypad wrangling, you'll have to control your
ON: PS2, Xbox, PC - OUT: September
It's all gone brown and grainy in the latest survival-horror excursion to unmentionable dimensions via Silent Hill 4: The Room. While fronted as the ultimate scary experience (sorry, Doom 3 owns that one that), there's no doubting the creepy, disturbing nature of the series. In the game you will travel between the real world of main man Henry Townesend and an haunted alternative world. When in the real world, the game is viewed from the new
We have the first images of Metroid Prime: Hunters, Samus's DS outing. As you can see, Nintendo's new two-screen handheld appears to be ideal, and we confidently expect this to be the best of the first generation of DS titles.Hunters does an impressive job of aping its Gamecube predecessor's visuals and the controls use the stylus to choose weapons, morph or, with a quick poke of the screen, fire, while the pad or stick are used for movement and shoulder buttons lock-on.The version of Metroid
The first official shots of Mario 64x6 on Nintendo DS are here. They reveal the Daisy's castle level from Mario 64 in full hand-held multi-player dual-screened effect. The early E3 demo is based around a frenzied star grab, with up to four wireless competitors battling it out via the main, N64-aping camera screen and a secondary map display. If you do manage to grab a star, watch yourself as your rivals attempt to punch it out of your hands. The
Gritty sci-fi FPS Killzone aims to make you "look at the genre in a different way", claims Ami Blaire, director, product marketing, Sony Computer Entertainment America, without explaining what she means. Sideways, perhaps?The Guerilla developed shooter needs little in the way of hype, however, and the deafening buzz surrounding the title should see it safely through to its projected autumn release. Based in near-future colony Vecta, the game tells the story - through the medium of large guns
Kazunori Yamauchi, boss of Gran Turismo 4 developers Polyphony Digital, has revealed more details about the game's newly-announced Photo mode. Designed to enhance the non-driving segments of the game, the function - which Yamauchi says offers "a new way for players to enjoy Gran Turismo from a different angle, with infinite possibilities" - basically allows you to save and print images from the game.The inspiration for the slightly odd-sounding feature is that it combines Yamauchi's twin
ON: PS2 - OUT: Winter 2004
"Team Soho has reached new heights in The Getaway: Black Monday with its unique cinematic narrative and realistic portrayal of London," claims Ami Blaire, director, product marketing, Sony Computer Entertainment America. "Building on the success of the critically acclaimed original, The Getaway: Black Monday gives players the ambiance and realism of film combined with the excitement of action and driving gameplay that plunges deeper into the seedy back
ON: PS2, Xbox, Gamecube, PC - OUT: Autumn
North Korea is the acceptable face that most developers appear to be using now as home to world-threatening bad guys and Ghost Recon 2 falls in line with that philosophy. It's a squad-based military shooter and Ubi Soft are using the buzzword 'immersion' as the hook to their latest in the Ghost Recon franchise. 'Being there' is the in-place to be and we're promised the chaos of war in the intense battle sequences.
On: PC - OUT: Autumn
The seminal series known for its hypnotic puzzles and fantasy settings is up for its fourth incarnation. Apparently, this instalment will answer mysteries left over from earlier games. Typically, it involves an intriguing and complicated tale that you have to unravel by solving puzzles and interacting with NPCs.
A quest to save a little girl and uncover the truth.
Resolves mysteries left-over from Myst and Myst III: Exile.