Capcom has pulled the wraps off God Hand, its latest urban-themed beat-'em-up for the PS2. It stars Jean, a mumbling hero who's inherited the Hand of God, and is now entangled in a series of deadly scraps with those seeking out the source of the power that he's tapped into.
Put simply, it's a rowdy 3D fighting game that's livened up with some brutally colorful and violent effects when Jean puts his heavenly digits into action, filling the screen with dazzling light and crumpled faces.
Tuesday 18 April 2006
Shawn Ketcherside, lead game designer of SiN Episodes, has offered up some insight into the development process behind Ritual's piecemeal shooter.
"From the beginning of the project we went round and round, thinking about what it means to be 'episodic'. We looked at a number of models and tried to see how they would fit our universe and how we thought the games should fall out," said Ketcherside.
"We realised that, for us, it didn't make sense to simply make one game and
The masters of Doom are crashing their indoor demon-fight straight through the front window and spilling it onto the streets. Helicopters, 4X4s and amphibious vehicles promise to bring Doom-flavored multiplayer action to the outdoor battlefield.
This vision of the bleak future is being released to us a few images at a time, and today we've got four highly compelling new screens from the fight for Earth's survival against the baddies of Quake II and Quake 4 - the Strogg. Highlighting the
We all knew it was inevitable, but today the official announcement came down from publisher RedOctane: Guitar Hero II is in production and will be in stores sometime this November. The sequel to 2005's surprise hit, Guitar Hero II will feature the same simple gameplay - "playing" a plastic, guitar-shaped controller in time with an onscreen cascade of notes - with a few new twists.
The new game will feature more than 55 songs, as opposed to the first game's 47. An actual playlist has yet to be
Blizzard's first expansion pack for World of Warcraft, The Burning Crusade, is shuffling along nicely towards a late 2006 release. But to give eager gamers a taste of what they'll soon be slicing, dicing and blasting into oblivion, we've grabbed a handful of fresh artwork for four new monsters from the game's soon-to-be-expanded bestiary.
First up, we've got the Fleshbeasts. These are unpleasant looking products of twisted nightmares, summoned from the beyond by Medivh, the nutcase sorcerer
While Xbox Live already offers gamers a variety of content for download direct to their 360's, Microsoft's Peter Moore has stated that he believes it will still be some time before full price games will be downloadable through the online service.
"I would be very surprised if full games are available for download in even the medium term future," Moore commented in an interview with Edge magazine. Mr. Moore did, however, recognize that the widespread use of digital distribution is inevitable
People are falling into comas - just from playing an online game. The worst thing is that it's happened before. If you played the last .hack game, spread over four volumes, you'd already solved that problem. But The World, the fictional online game where the .hack saga takes place, is a strange thing. Even though it has been rebuilt from scratch, the problems just won't
Beautiful androids with guns bigger than they are. A mysterious alien menace set on destroying humanity. A vast political conspiracy designed to stop it all from becoming public knowledge. Bizarre artifacts with powers beyond man's abilities. Giant robots tearing each other into shreds of charred metal. Xenosaga is a sci-fi, RPG series best known for its intricate and tough-to-follow plot, told through gorgeous but seemingly endless cutscenes. And now, that saga is coming to a
For players who like their role-playing games Dungeons & Dragons flavored, Neverwinter Nights was an answer to prayers. However, it's been quiet for a long time in the city of Neverwinter ... too long. But yesterday a rumor of a September 2006 ship date for the sequel, Neverwinter Nights 2 was dropped in the Neverwinter Nights forums, and today that rumor was confirmed, along with the announcement of the official web site at
Before the hype machine for September's CG flick Open Season can even begin, Ubisoft is already letting people know about their video game adaptation. In the grand tradition of Ice Age, Madagascar and Over the Hedge, you control grotesquely disproportioned animals as they engage in wacky hijinx. But this time you're wild animals looking to give inept hunters a hard time. This from Ubisoft Montreal - yes, the same Ubisoft Montreal that creates the consistently fantastic Splinter Cell stealth