LucasArts announced today that their new Indiana Jones title, slated for release on next-generation consoles, will feature some pretty crafty characters. Using some new, fancy-pants artificial intelligence technology, computer-controlled characters in the still-untitled Indie adventure will react to events as they
After making a splash on GameCube, ninja-in-training Naruto Uzumaki is headed for a battle royale on the PlayStation 2. Naruto: Ultimate Ninja once again adapts the anime series into a one-on-one fighter, with Naruto and his Ninja Academy classmates battling for supremacy.
Unlike the GameCube's Naruto: Clash of Ninja, however, Ultimate Ninja isn't a straight-up 3D fighter. It's a little closer to 2D, but the characters can jump between the different "layers" of each arena to attack from a safe
We got a fresh batch of screens from the new robot combat epic Chromehounds. This batch features two classes of Hounds called Snipers and Defenders that come outfitted for their specific jobs. Snipers attack from a distance and scout out enemy positions while Defenders are heavily armored, heavily weaponed
Rockstar is convinced its Rockstar Table Tennis game is the most accurate simulation of the sport to ever hit consoles. They might be right by default - have you ever played another? You don't have to take their word for it, though. Today, the company has released a swath of new movies depicting the different shots you can accomplish in the game, in fine technical detail Click on that "movies" link and you'll see the hardcore side of Rockstar's biggest surprise of 2006.
Valve, the developer responsible for the hugely successful Half-Life series, has announced that it will be working on projects for Microsoft's Xbox 360.
The news was broken on the developer's Steampowered website where it was also revealed it would be using a customized version of its Source game engine, which was the technology used to create Half-Life 2.
Gabe Newell, president and co-founder of Valve, expressed his excitement in being able to develop for 360: "Whether developing a
Microsoft will be enabling gamers to experience the delights of this year's E3 games show in LA via Xbox Live this May.
Gold members on Xbox 360's online service will be able to download demos of the games present at next month's expo, read the latest news and watch videos of the event, all from the Marketplace.
As Peter Moore, Microsoft's corporate vice president for interactive entertainment business, entertainment and devices division (phew!) said in a pre-E3 interview, "It is our goal to
Everyone waiting for the Revolution's official name can finally come up for air - it's been officially dubbed Wii, as in "we." The planet Earth has expressed its confusion (or bitter hatred) over this new name, though perhaps Nintendo's statement can offer some insight:
"Introducing… Wii. As in 'we.' While the code-name 'Revolution' expressed our direction, Wii represents the answer. Wii will break down that wall that separates video game players from everybody else. Wii will put people
Does the phrase "United we stand, divided we fall" mean anything to you? It does if you're a fan of action RPGs or video games based on comic book characters. When individual heroes can't sustain their own titles, why not take the X-Men Legends idea and cram it full of every major character a license can buy?
Marvel: Ultimate Alliance promises to do just that. You'll be able to control more than 20 Marvel heroes in an overhead bash-em-up fashion. Just like the Legends games, each hero can be
Electronic Arts has extended its exclusive licensing deal with soccer's governing body FIFA up to the year 2014, which means we have at least another eight versions of its FIFA soccer sim to look forward to.
The licensing deal allows EA to include players' names and likenesses, official team logos and kits for all console, PC, mobile and web-based games.
This is a major success for EA, as its FIFA-branded soccer sim series has been a huge seller ever since the first one was released back in
The Madden series will be making its way to Nintendo's newly named Wii console as a totally unique product. Going under the working title of Madden Revolution, the game will have the same astonishing detail as other next-gen versions, but you'll interact with the motion-sensitive Wii controller.
From the line of scrimmage to the snap, the motion of receiving the ball will have to be mimicked with the controller in hand. Then, to make a pass, you'll have to make the motion of the desired pass