It's been over three years since EA closed down the real-time strategy factory Westwood Studios, known for creating the seminal Command & Conquer series of RTS games. Last week at E3, EA demonstrated that they've fully resuscitated the franchise by trotting out sentimental favorites like Mammoth Tanks, Orca Airships and Jumpjet Infantry in support of Command & Conquer 3: Tiberium Wars, the next chapter in RTS history.
Further tugging at our heartstrings was the photo-realistic drenching the
We've snagged a trailer borne from the bowels of England's capital city, pimping the role-playing demon slaughter-fest, Hellgate: London. This cinematic pudding-pop shows a world overridden with hellspawn and introduces the magic-wielding Cabalists and the noble Templars.
Coming from much of the same team that brought us Diablo - the blockbuster click-to-kill romp - Hellgate will retain the same action-RPG style, though at times it plays like a first-person shooter. It isn't. Well, so far at
Sony Computer Entertainment America's CEO, Kaz Hirai, has stated that there will be as many as 15 games ready to launch alongside the PS3 when the console is released in November.
Hirai also affirmed in an article on business news site Bloomberg that developers are now receiving all the final pieces of the kit required to ready their games in time for the PS2 successor's launch - which will be November 17 - and that he "didn't think there would be too much of an issue" in terms of getting the
Over 1.5 million people logged onto Xbox Live last week during E3, the gaming industry's largest, most publicized event of the year. Pulling over 600 terabytes off the Xbox Live service, gamers satisfied their unquenchable thirst for high definition media. Xbox kingpin Peter Moore put things into perspective for us by stating, "All the printed material in the US Library of Congress is estimated to be about 20 terabytes, and Xbox Live delivered 30 times that amount in just 7
Halo developer Bungie recently hosted a question-and-answer session on its website, Bungie.net, allowing fans to quiz the team about the Halo 3 trailer shown at last week's E3.
Stunning as it was, the teaser trailer didn't reveal much about the third game in the Xbox 360 franchise, simply showing Master Chief standing on top of a mountain while music swelled
Lately, we've seen a lot of movie-based games that try to expand on - instead of directly adapt - the story of the film they're based on. The Godfather did it, Over the Hedge did it and this summer, Cars will do it. Picking up where the movie left off, Cars casts players as red stock-car Lightning McQueen and sets them loose to explore the colorful desert town of Radiator Springs.
Haze is a new, next-generation first person shooter from Free Radical, who previously worked on the Timesplitters series. Those games were on the lighthearted side, but this isn't - it's a gritty, balls-out shooter with a furturistic world that's serious as a heart attack.
In the brief non-playable demo we were able to take in, the game began with a helicopter ride over a South American jungle. The detail inside the chopper was intense - soldiers lolled about, the commander shouted and we
If there's one thing we all left E3 wondering, it was: Where the hell are all the Wii screenshots? Very few publishers tossed out their own, official images with their Wii games, but Sonic Wild Fire has now been unleashed. Seeing the game in motion is a much more impressive experience, and controlling the hedgehog with the Wii-mote is even more
Wednesday 17 May 2006
So, that was E3 2006. The most manic week of the gaming calendar has hurtled by once again in a tornado of news and a frenzy of game playing. Now, as relative calm returns and the chaos slowly seeps away, we look back on the big games, the big announcements, the highlights and the disappointments.
Much of the week's hottest news happened before the doors had opened on E3, with Sony, Nintendo and Microsoft all making some big announcements at their pre-show
• Spore gameplay video (WMV, 26.9MB)
Thursday 18 May 2006
With Spore's mind-boggling ambition and huge scale, you could be forgiven for having trouble grasping exactly how the evolution-simulator will actually work. Fortunately, we've hoovered up this explain-o-trailer that should make everything clear.
Spore lets you play God, from guiding a single-celled organism around in a primordial soup to launching your first space mission. Along the way, the game's massive level of freedom