Losing your heart to aliens and elves since 2007...
Bethesda‘s latest opus is sitting pretty with a 91 on Metacritic and stands head and shoulders above the other RPGs out there at the moment. The Digital Deluxe Edition includes a bunch of DLC for the game including the Warden’s Keep expansion and a Grimoire of the Frozen Wastes among other things. While a book about a frozen tundra sounds pretty boring,

In the blue corner we have The Greatest of All Time. In the red corn... screw it. We just can't bang the mega clichéd phrasing out. What we can do is tell you we'd back Chun Li's thighs of granite in any semi fair fight. That, and we can also inform you that you should vote for The Fighting Game of the Year at this month's Golden Joystick Awards. Full details inside.
Namco had some new game announcements to share today and that included the next evolution in DBZ games: Dragon Ball Z for Kinect. Finally all our practice doing Kamehameha Waves in real life pays off...
Tuesday 25 April 2006
Atari has released the first few screens of the fifth DBZ game for PS2, Dragon Ball Z: Budokai Tenkaichi 2.
The game combines spectacular one-on-one fighting with RPG elements as gamers can scrap their way through a story mode that spans the entire anime series - that's Dragon Ball, DBZ and Dragon Ball GT.
Once again, developer Spike is in charge of the project (rather than Dimps who created the first three Budokai games), maintaining the behind-the-shoulder viewpoint
The seemingly endless Dragon Ball Z saga grew a little more endless today, as Atari announced two upcoming DBZ games for release later this year.
The first, Super DBZ, will hit PS2s this July. Not much has been revealed about the title as of press time, except that it will feature 18 characters, a new fighting system and "a more hard-core 3D fighting experience," according to Atari. For old-schoolers, though, the thing that makes this one worth watching is that it'll be developed by some of
Dragon Ball Z: Budokai Tenkaichi 2 is shaping up to be the definitive Dragon Ball game, thanks in part to the fact that it enables players to re-enact no fewer than 24 different storylines from the show's lengthy, screaming, spiky-haired run. As a cool extra for fans, that number includes a few "what if" scenarios that explore what it would have been like if some of those stories had gone differently. The game doesn't hit stores until next month (Nov. 7 for PS2, Nov. 21 for Wii), but if you
As you might have seen in our previous coverage, GamesRadar recently got a chance to check out the Wii version of Dragon Ball Z: Budokai Tenkaichi 2 on the Wii. While we've already talked about what it's like to smack flying aliens around with the Wii controls in that article, we've put together a couple videos of the experience to give you a sneak preview of what to
Jan 16, 2008
Dragon Ball Z is now indisputably a next-gen game (let us not speak of Wii games with twitchy controls). With shiny graphics and all the bulging muscle of a full cast, Dragon Ball Z: Burst Limit is looking to bust through the limits slapped upon the series by last-gen technology.
See for yourself in these new
At 42 seconds, the new Dragon Ball Z: Burt Limit trailer hardly seems worthy of the DBZ name - where are the three epsiode speeches, the hour long philosophical rants, the ten minutes of screaming? Not that there isn’t screaming, mind. Dragon Ball Z Burst Limit looks like it won’t be limiting anything in the DBZ franchise’s glorious, gold-haired legacy. Second tier characters, key plot points and explosive combat litter