Fact: Playing games is an expensive hobby. Consoles are expensive. Hardware is expensive. And software is expensive. That’s why we’re excited to bring you a free game to break in this weekend. We’ve got 200 passes for Nexon’s latest title, Dungeon Fighter Online. Start playing today, and you’ll be able to level-up and keep your character when the game goes live later this year.
Top 7… oddest Japanese videogame heroes – does it count as racist if they’re making fun of themselves?
Modern Warfare 2 hands-on – Tyler and Lizzie played it for hours. Want to hear about it?
Ballad of Gay Tony hands-on – four editors discuss the ups and downs of GTA returning to San Andreas-levels of silliness.
Halo is more than a franchise. Halo is a cultural phenomenon. If you need proof, look no further than this page. When Halo 3 launched two years ago, we launched an epic adventure of our own: nearly 50 straight weeks of HaloRadar coverage.
The problem with Guitar Hero and Rock Band is that the games are slaves to the music. Neversoft, Harmonix and anybody else who develops a band-centric game is at the mercy of their soundtracks – and all the licensing woes these give rise to. True, music games are all about the music and the subsequent appeal of ‘playing’ a track.
Earlier this month we got to try out Fairytale Fight’s blood-drenched yet sugar-cute gameplay for ourselves, and we found that one of our favorite aspects of the game so far is working together with friends through story mode in co-op.
But as you might expect from a hack ‘n’ slasher full of dismemberment and creative killing, Fairytale Fights isn’t all about working together
With downloadable games like Shadow Complex and Fat Princess getting a lot more attention from gamers looking for fresh experiences, You, Me and the Cubes couldn’t have picked a better time to appear. The brainchild of renegade game designer Kenji Eno (known primarily for his avant-garde Dreamcast titles D and Enemy Zero), You, Me and the Cubes (YMC) marks his return to game design after an almost 10 year hiatus.
We’ve all had our fun spotting recurring elements in games. So many kidnapped princesses! So many spiky-haired antiheroes! But why the constant repetitions? Are developers that lazy? Or could games, in their transition from high-score one-upmanship to narrative medium, have tapped into the basics of mythic tropes?
It could be the first game you bought after escaping the bonds of your parents with your very own driver's license, or the first game you bought with money you earned from your first job. In other words, what was the first game you acquired without having to beg for a Christmahanaquanzika present?
We decide the winners of 27 years of system rage, so you don't have to.
We recently took issue with the claim that “gaming has not yet had its Citizen Kane”. As you can see, we managed to find 25 games that qualified for that title – and you had plenty more suggestions besides.
We’d have had no trouble whipping up a counter-list of dismal flops.