The cliffhanger ending of Half-Life 2 felt like the dark middle arc of a trilogy, and left us with more questions than answers. The Half-Life 2: Episode One (formerly Aftermath) expansion promises to answer some of those questions ... but will raise even more.
Episode One centers entirely on the now-doomed City 17. Thanks to Gordon Freeman, the annihilation of those oppressive rulers, the Citadel, has now put everyone still inside the city in peril. The action focuses around the characters you
• HalfLife 2 Episode One trailer 3 (WMV, 25.0MB)
Tuesday 30 May 2006
Half-Life boss Gabe Newell has revealed that "primary characters" will die over the trilogy of new Half-Life 2 episodes. "People need to feel that characters are genuinely at risk," he says. "Otherwise they lose investment and the significance of their actions is diminished."
Half-Life 2: Episode One, released this Thursday on Valve's Steam service, will kick off this exciting story arc. In the run-up to the release,
Valve, the creator of Half-Life, recently opened the doors to its plush headquarters, where we were given an exclusive session with one of the most anticipated games of the year, Half-Life 2: Episode One. We'll have a review for you soon; the game goes live next week on Steam (www.steampowered.com). But, until then, we can tell you what we saw for ourselves.
Episode One is the first in a trilogy of new adventures for Gordon Freeman, Half-Life's bespectacled hero. Throughout the action, you'll
After confirming the existence of Haze, devloper Free Radical's next-gen and PC shooter, Ubisoft was keen to show us just how the game will turn out. So we've been bombarded with the first in-game action, and now we're going to tell you all about it.
Haze is set in a future world where wars are fought by corporate armies and biotechnology has reached an incredibly advanced level. As the leader in the field of both biotech and mercenary combat, the Mantel corporation brings the two fields
Tuesday 16 May 2006
After confirming the existence of Haze, Free Radical's next-gen and PC shooter, Ubisoft was keen to show us just how the game will turn out. So we've been bombarded with the first in-game action, and now we're going to tell you all about it.
As we've already reported, Haze is set in a future world where wars are fought by corporate armies and biotechnology has reached an incredibly advanced level. As the leader in the field of both biotech and mercenary combat, the Mantel
This episodic fantasy real-time strategy-vs-role-playing game will introduce new playable races and units in chunks, keeping gameplay fresh every six to nine months. Based on the appearance of early screens, designers seem to be taking design cues from turn-based masterwork Heroes of Might and Magic V and letting us run rampant over their beautiful world in real-time. We'll have to see if there is more behind the strangely familiar setting and suspiciously similar name when we get our hands on
Wednesday 19 April 2006
The world of digital distribution is making 'going down the shops' as old-hat as, well, an old hat. And that's a leather one with a feather in it. The most convincing example of online shoppery is Steam, a powerful system from the creators of the mighty Half-Life games.
Steam is to games what iTunes is to music. Valve's creation may work on a smaller scale than Apple's huge store, but it solves more problems.
While music and video stores simply upload files and take
We aren't quite sure what makes Heroes of Might and Magic V - a turn-based strategy game set in a splendorous world - peg the needle so high on our hype detector. Perhaps it's the incredibly deep lore stemming from its roots as a tabletop role-playing game. Maybe its the fanatical fan base that is rabidly following the resurrection of a franchise long thought dead to the video game universe. Or, it could be the massive, gorgeous 3D world that replaces the 2D look of past games in the series. We
Agent 47, everyone's favourite hired killer, makes a welcome return this summer, and we tracked down Rasmus Hojengaard, game director at IO Interactive, for a Hitman: Blood Money interrogation.
Born in a secret lab and genetically engineered to be a ruthless killer, Agent 47 uses his shadowy ties to an unknown agency to acquire missions - and for the first time, we'll finally be able to earn cash for killings and blow it on gleaming metal murder-tools.
Hitman: Contracts gave us some excellent
Up until now, the primary aim of the Harvest Moon series has been to live the best life possible. Plant seeds, water them daily at the crack of dawn and slowly build your quaint garden into a cash-cow. Then, you literally buy the cow, plus some chickens and even better crops. All this to catch the eye of whichever pretty lady strikes your fancy.
With Harvest Moon DS, you have the option of ignoring all that. Now there's a Witch Princess to consider, and to bag her you've got to neglect your