We’re barely two weeks into 2010 and there’s already enough must-have games to choke one of Avatar’s six-legged horses. January alone is home to seven big-name releases, with February, March and April continuing the trend. Hell, we even know what’s coming in the summer and in some cases (like Halo Reach) we’re even certain of the fall’s heaviest hitter
Bayonetta is more than just a fun, sexy romp that’s managed to become 2010’s first major hit – it’s also crammed to the gills with references to other games and media. Some of these are subtle and some are blatant, but either way there are an awful lot of them, and seeing as Bayonetta is the winking brainchild of some of the most cultish developers in the industry, it’s hardly a surprise.
Can it be true? Is this the last ever Command & Conquer? Has Kane finally met his match? Respectively: Apparently, ditto, and it would appear so. We’ll believe it when we see it, but according to assistant producer Matt Ott, “We’re really going to wrap it up this time.”
Nobody can accuse BioWare of being lazy. They’ve just knocked out a 100 or so hours worth of dragon-slaying in Dragon Age: Origins, are working on a huge Star Wars MMO, and this month sees the release of the second chapter of the Mass Effect trilogy.
Mark Hamill unleashes a fiendish cackle that simultaneously sounds like skin ripped from flesh and fingernails dragged across corrugated iron. If the bowels of hell have a soundtrack, this is it.
The one where we consign Infinity Ward to history
Everyone knows about Max Payne taking all its best ideas (alright, one good idea) from the Matrix. But there have been many more games over the years that have taken their inspiration from Tinsel Town’s finest cinematic output. And when we say inspiration, we actually mean they broke out the tracing paper and copied these films' best scenes or stars almost exactly. And you know what? We’re thankful, because the nearly all of the
Massively multiplayer games follow certain rules, while team-based shooters follow others, and strategies a third set. Until now they’ve lived safely in separate chambers of the Great Gaming Venn Diagram. Games that attempt an overlap, such as Destination Games’s disastrous Tabula Rasa, or Sony’s criminally overlooked PlanetSide, still tend to fall mostly into one category or another.
We can just about understand the way things used to be. When games came on cartridges, the only way you could play a sports game with the correct player names was to either type them all in yourself (which took hours), or buy the newest licensed version. But things have changed.
The advent of DLC has meant that all games could, in theory, be updated via a patch downloaded from the internet. This could either be for free (like the
When brilliant tactical masterminds aren't.