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  • In the context of a game, Achievements and Trophies are harmless. They're just carrot-dangling tactics that we're happy to indulge for our greedy pursuit of intangible virtual rewards. We wouldn't think twice about nail-bombing a kitten orphanage if it meant five more gamer points.

    But, let's say, purely for the purposes of this here article, that we take Achievements and Trophies out of their virtual world settings and reconsider them

  • werdz werdz werdz werdz werdz werdz werdz werdz werdz

    Is an actress and model.

    Is a rendered 3D model.

    High attraction.

    Low resolution.

    Classy Raccoon City looker.

    Cheap Raccoon City hooker.

    Assembled by the Gods.

    Poorly assembled polygons.

    Femme fatale.

    Naked

  • The end of summer means the beginning of the game season, and today is the last Friday before the game industry’s big holiday push. Publishers jam the fall with games to challenge the true worth of your credit card – a double dog dare in the uncertain economy of 2009.

  • It's funny how the games business works. Big successes become popular franchises, we keep buying 'em because they keep getting better, and developers keep churning 'em out. Later, we'll complain about Call of Duty being the same stupid thing, buy it, verify our complaint, and keep the cycle strong. What about the stuff that doesn't review well, though, or doesn't sell, or doesn't quite live up to the hype? Those games are usually left for dead, and an original IP hoping to make its big break becomes a one-shot failure.

    Aren't these the games we should see sequels to? Disappointing games are the ones that need the most improving, and are the games that'd benefit the most from a second chance. Remember, Assassin's Creed eventually became Assassin's Creed II. We'd love to see some of this generation's biggest bummers – even if they had a lot going for them – take off bigger than they have...

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    Need to wind down from a tough week? Supertrailer has got you covered! Sit back and relax as this this week's trailer soaks up all the drama…

  • Comic books have been crossing over into games since 1978, and are more a part than ever. See the decades long history here...

  • It's a huge month for warring gods, space marines, tomb raiders, and Pinkerton agents. See why you'll be spending most of March indoors in our rundown of this month's new releases...

  • Comic books have been crossing over into games since 1978, and are more a part than ever. See the decades long history here...

  • To celebrate Independence Day (the holiday, not the movie), we’ve scoured our encyclopedic minds for the most patriotic games to be developed. But that wasn’t funny enough. So, we dug deeper to find the most rabidly patriotic games every developed. Ya know - the ones with so much love for Old Glory that it starts to get a little ridiculous. Behold - our results!

    America's ArmyUS Army | 2002Any game can add the word

  • Have you ever heard someone say, “sometimes words aren’t enough?” That person was probably talking about books. Yes, books may seem like nothing more than a primitive ancestor to videogames, and in some ways, they are. Books are linear, non-interactive, and require little to no skill to write. They might even be obsolete today if it weren’t for people with no reflexes. But books aren’t entirely without merit, because occasionally they're adapted into some really great videogames

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