Whoa, hang a second. The DS has been around for five years? Strange as it sounds, it’s true – the DS launched in the US on November 21, 2004 to almost immediate success, and is well on its way to outselling every other major gaming platform in history. Current numbers put the DS (and its various incarnations) at nearly 115 million units sold worldwide, a runaway lead over Sony’s estimated 60 million PSPs
Many videogames are designed with conflict in mind, and thus revolve around intimidating, sometimes even frightening, the player. The survival horror genre has been crammed full of horrific monstrosities designed entirely to terrify their audience. Developers are so good at creating scary monsters and super freaks, however, that it seems they can't help themselves. In short, even when games try to be cute or otherwise non-threatening, they often end up even spookier.

In this column, we take a look at some of the scariest videogames characters that were never designed to be scary. Their creators wanted something adorable, or amiable, or at least vaguely likable, but instead gave birth to hideous, misshapen, nightmarish beasts that will break your spirit and claim your dreams. Read on only if you have nothing left to fear...
1) Rock mushrooms
Customise your Rock Band drum kit with these colourful mushroom pads. Shame you won’t be able to customise the Wii version of the game by downloading new tracks, but this is surely the next best thing. Check eBay to see when the next set is up for sale.
2) KK noise
tinyurl.com/6lr4eoEvery Saturday night you can treat your ears to the soothing tones of KK Slider. Long-time Animal Crossing residents
It's everyone's favorite time of the year again, when thousands of overcaffeinated journalists descend upon E3 with their live-blogged, 2000-word diatribes on the most minor of details. The objects of their unending speculation? The biggest games of the show, which, oddly enough, have been known to the gaming press for months and will surprise literally no one.
That's why we're interested in games that haven't been seen, announced or
Want to know what's in store for Sony's Pub Fund? Read on...
The sequel to the much-loved Anomaly Warzone Earth is on the horizon, and its bringing morphing and multiplayer with it...
Spent too much time eating instead of poking around the App store? We've rounded up some of the best of the month, just in case you missed some of these gems...
If you took a typical tower defense game, turned it inside out, upside down, and smacked it on the head, you'd get something that vaguely resembles 11 bit studios' Anomaly: Warzone Earth. This "tower offense" was already released for the PC, iPhone, and Android devices, but it's now making its way to the Xbox Live Arcade, and according to the developers, that was actually the first place it was meant to land...
You know what they say about walls, right? They're made to be broken...

Apache: Air Assault takes the formula of IL-2 Sturmovik and applies it to choppers: focus on what makes the machines awesome down to a pornographic level, and then provide a wide range of options that allow both kick-back arcade arm-chair flyboys and super detail-oriented sim freaks to get their whup-whup-whup fix. Spanning sixteen missions in its solo campaign, Apache will provide a big, sprawling landscape that virtual pilots can then systematically clear cut with missiles, rockets, and machine gun fire...