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With the world ending as we know it, our podcast is here to give you some final comfort. Also LA Noire and your phone calls!


Henry Gilbert - GamesRadar
By Henry Gilbert posted 8 months, 3 weeks ago

More LA Noire bitching, the letter D, phone calls, and we say goodbye for the second time this week...


Henry Gilbert - GamesRadar
By Henry Gilbert posted 8 months, 4 weeks ago

Awkward Top 7s, Infinite BioShocks, LA Noire bitching, and we remember one of the greatest entertainers of all time...



Tyler Wilde - GamesRadar
By Tyler Wilde posted 2 years, 9 months ago
Remember how great StarCraft: Ghost was going to be? Sorry, it’s dead. It’s not uncommon for games to be cancelled. It usually happens like this: A game is announced, we hear nothing about it for years, then buried somewhere in a press release about another game we find a note that mentions that it has been “indefinitely delayed,” which actually means “permanently delayed.” And that’s it, we never hear about it again.

MGS Peace Walker's weapons get musicalAbove: Get ready for Snake's weapons to serenade you Poor Hideo Kojima. With the news that MGS: Peace Walker is set to include singing weapons, it seems the Metal Gear mastermind has finally gone of his rocker.

Publisher Konami announced that the game’s weapons can also speak to each other using something called VOCALOID technology. Supposedly, this will make them über smart. Forget


It feels like ages since LA Noire was announced. It went quiet for so long, we even agreed in the office that it would never see the light of day. But suddenly, Team Bondi's crime thriller has emerged blinking into the light (probably due to all the time it's spent in darkened rooms with only slits of Venetian blind light for illumination) and details are everywhere like scattered cigarette ash on a pulled-low Trilby




A few weeks ago we told you about the MotionScan system that's making Rockstar's detective 'em-up, L.A. Noire, look so amazing. Back then we really wanted to emphasise just how revolutionary the system is that allows these incredibly detailed faces but it would've taken thousands of words or at least three years worth of trying to draw it with crayons. Thankfully, Rockstar have just released this behind the scenes trailer for your viewing pleasure. 


Henry Gilbert - GamesRadar
By Henry Gilbert posted 9 months ago

It's the story of a hardboiled podcast that wouldn’t back down...


LA Noire's straight-faced dick-in-a-hat Cole Phelps might be good at cross-examining witnesses and interrogating suspects and he's certainly never short of a thing or two to say about naked dead women. But if it's not business, what does a man like Cole Phelps talk about? Is he as adept in the art of conversation as he is in solving crime? Let's take a look at how Cole Phelps handles a conversationally opportunistic moment at the office water cooler:




At first I didn't think to pay much attention to Cole Phelps' comments as he picked up irrelevant items when working a case. I assumed they were just meaningless remarks that had no bearing on anything important at all. But then, while nosing about for evidence in someone's apartment, Cole picks up a clock and says: "This tells me nothing". Bam. Just like that.

This is a small selection of some of the complex contemplations (and what they mean) that Cole Phelps dropped on me as I played through LA Noire. But be warned, this is pretty deep and intense, so feel free to bail now if this kind of radical thinking scares you.

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