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Tyler Wilde - GamesRadar
By Tyler Wilde posted 3 years, 6 months ago

We’re big fans of dicking around, so when someone suggested that we attempt to reproduce a classic sitcom in Half-Life 2’s Garry’s Mod, we cited the “why the hell not” clause of our operating procedures and immediately began violating ragdolls. While our interpretation of the greatest nihilist sitcom ever may not win us any awards at machinima festivals, it can at least inspire some ironic


I’m not a miserable sexist ass; I’m just a practical observer. One thing I’ve observed is that men and women are different (I figured that one out pretty early on). Since I’m a rational person, I’m aware that nothing is entirely one way or another. Even the divide between life and death is ambiguous (uh, zombies, amirite?).


By GamesRadar UK posted 3 years, 11 months ago
Legions of exasperated gamers whined that Kratos' escape from the bowels of Hell - complete with rotating columns of bladey cartilage, platforms of bone and two huge towers of spinning blades - was 'stupid', 'cheap' or 'toohardIwantmymummy!' but we loved it.


By Joe McNeilly posted 2 years, 10 months ago

Cue the banjo! It wouldn’t be the Week of Hate without our trademark “100 Reasons” videos. In case you missed it, last year we targeted game platforms. So this year we thought we’d change it up and go after a few popular genres. Up first, the ubiquitous shooter.


By Paul Ryan posted 2 years, 9 months ago

“Guns don’t kill people, bullets do.” But do they have to? Not at all, and in fact, this is all the destructive power you’re going to get out of shooting bullets.


Tyler Wilde - GamesRadar
By Tyler Wilde posted 2 years, 9 months ago

Making games is hard. Making fun of them isn’t. It’s really, really easy, actually. Of course, we wouldn’t be so critical if we didn’t love them so damn much (and if we weren’t, you know, critics). We think games are just the bee’s knees, and that’s why we get so pissed about all the stupid crap they do


By GamesRadar UK posted 9 months, 3 weeks ago

BAM! Have a brand-new episode of TalkRadar UK in your ear holes before you've even had a chance to digest your breakfast. Yup, it's another dose of your favourite gaming podcast here to brighten your day. And what's in store this week, you ask? Well why don't you bloody well listen to it and find out let us tell you.

By Paul Ryan posted 2 years, 7 months ago

Yes, your boss is evil. The fritzy coffee machine and the copier are evil. The guy in your department who says, “long lunch today?” is pure evil. There’s probably a sub-cavern in hell with extra bubbly lava reserved for people who say “taskforce,” “mindshare,” “workflow,” “ping,” “team player,” “value add” or “pro-active.”


Ten years ago today, Microsoft released the original Xbox in North America. While it was far from the best-selling console of all time, moving a relatively meager 25 million consoles, the system was still groundbreaking in a number of ways. It also set up Microsoft to release their next system, the Xbox 360, which would beat the competition to retail by nearly a year. But how did Microsoft, a company that had never even dabbled in game consoles, go from nothing to great success in so little time?

We, naturally, have the answers. While some might argue that the PlayStation 2 (check out Six reasons the PS2 is the best console of all time) or the GameCube were the greatest consoles ever, there's definitely grounds to make that argument for the original Xbox as well, and we have compiled six reasons the original Xbox is, indeed, the best console of all time...


Justin Towell - GamesRadar
By Justin Towell posted 2 years, 7 months ago

Ever wondered what it would be like to have video game characters in your Pokemon party? Why choose boring old Bulbasaur when you can choose a beautiful Kasumi? Or a level 50 Sackboy?

We've given 21 game characters the Pokemon treatment, with four moves to choose from and some evolutionary states too.

Who would you choose?

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