Features

 
Filter by Game name
All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z    0-9
 

1 2 3 4 5 ... 61 62 NEXT »
Sort by:
By Tom Goulter posted 2 years, 5 months ago

We recently took issue with the claim that “gaming has not yet had its Citizen Kane”. As you can see, we managed to find 25 games that qualified for that title – and you had plenty more suggestions besides.

We’d have had no trouble whipping up a counter-list of dismal flops.


When you look back over the past ten years, what will you remember? The sparkly new consoles? The fantastic new franchises? The exciting, unforgettable moments that made you proud to be a gamer?

Yeah, we’ll certainly reminisce about those over the coming week of decade-themed features. We’ll pick the best characters, the sexiest stars, the most memorable moments and the important-est games.


Dave Meikleham - GamesRadar
By Dave Meikleham posted 2 years, 10 months ago

Resident Evil 5Light and Dark mechanics

What they promised

Prior to the game’s release, Jun Takeuchi, the producer behind Resi 5, promised heat and lighting effects that would genuinely have an impact on gameplay, in turn, distinguishing it from the illustrious fourth game. He hinted when Chris stepped out into sun-kissed areas from dark buildings the screen would blur, as his eyes adjusted to the change in light. Capcom



By GamesRadar US posted 2 years, 6 months ago

Once again, Trailer Trash saves you from the boredom of slick, glossy, overproduced game trailers with a fine selection of craptacular awfulness guaranteed to make you\xA0 give up your favorite hobby. To wit: we have an entire page dedicated to Daisy Fuentes and her immovable boobs (that's page 2 if you want to click ahead.)


By GamesRadar staff posted 2 years, 1 month ago

We like to end things on a positive note. That’s why 2009 was capped with not only our annual Platinum Chalice Awards, but also a whole week’s worth of celebratory articles talking about the accomplishments of the past decade. Now though, with ’09 safely out of range for a retaliatory strike, we can piss all over the idiotic, baffling and just plain dumb occurrences that peppered our otherwise fine year.


Videogame technology is evolving. Where animation for the Apple II’s Prince of Persia was achieved by the developer sticking a sheet of tracing paper over videos of his little brother performing acrobatics, we now have motion capture, destructible environments and specular reflection (whatever that means). Nevertheless, all the technological innovation in the world can’t save those games lacking that special something – good game design. Want a few examples? Read on...


By Andrew Groen posted 2 years, 5 months ago

We've all seen dozens of lists over the years that recount all the things old-school game designers loved to include in their games for bizarre and unknown reasons, like exploding barrels and wolves that carry gold and chainmail for you to loot upon their death. Yes, these things were weird, and yes, they were ubiquitous in 8-,16-, and even 32-bit games.


Who doesn't love zombies? Well, apart from Jill Valentine, communists and possibly the Wolfman. It's also a well known science type fact that the living dead automatically make any game they appear in amazing. And who are we to dispute scienticians? That's why we've taken some games we'd love to see stuffed full of the undead and, thanks to Photoshop, made our zombie dreams so.


Chris Antista - GamesRadar
By Chris Antista posted 1 year, 6 months ago

Births, an interview with Harmonix, Castlevania: Harmony of Despair reviewified, hands-on with the latest Red Dead Redemption DLC, and an important lesson on how to talk shit in Street Fighter. Oh, and we've got another FREE GAME to give away....


By GamesRadar US & UK posted 1 year, 2 months ago

Looking for categories like Best PSP Driving Game? Greatest Achievement in Control Layout, Artistic? Eastern European Developer Most Worth Watching in 2011? Then our end-of-year awards might not be for you.

GamesRadar's Platinum Chalices are different. We're not interested in checking off a massively tedious list of genres, platforms and technical subdivisions… we'd much rather focus on the stuff that makes this hobby, you know, fun. And reward whichever games delivered the most of that stuff.

So if you're looking for the best fan service, most satisfying gore or greatest achievement in old-school kickassery in 2010, you've definitely come to the right celebration. Let's get it started…

Most Commented
Connect with GamesRadar