Resistance had its fair share of critics. Consider the following statement: "Few knew who this Sergeant Nathan Hale was, why the American soldier with an impossibly generic face had muscled into Britain’s fight for survival against the Chimera menace. Or why it was thought a workable idea for him to be described in the third-person throughout a first-person game." No, that’s not a quote from Captain Rachel Parker,
When it hit arcades back in 1991, Street Fighter II: The World Warrior instantly perfected two things: balanced martial-arts fighting that let players choose from a variety of wildly different styles, and trash talking. Arcade gamers at the time didn't even need to insult their would-be challengers after brutalizing them onscreen; their characters did it for them, delivering the dis with a finesse that soon became legendary. For Street Fighter
Eager to find out more info on Just Cause 2, we asked the game's lead designer, Peter Johansson, about the new island location, the new grown-up Rico, the new grappling hook and more...
There’s something inherently sensible about the Brothers in Arms games - in the nicest possible way. Despite all the bullets and drama they never lose their head; they always seem a few steps ahead of you. Case in point: the first proper level begins with an airdrop of the 101st Airborne Division. Immediately we imagined the same night sky filled with transport planes and flak fire that we’ve played and seen in a good dozen games
You may have heard that the only way to be the best is to practice regularly. That's not true, real winners use our exclusive Character Strategy Guides. Each brawler is being put through rigiours testing for the guides even as you read this. The secrets they contain will catapult you to Smash Bros. mastery simply by downloading them and printing them out. Although, it won't hurt you to read them. Keep checking back for new characters and info.
Last week we posted http://www.gamesradar.com/wii/f/smashradar-faces-of-death/a-200803071054790084 20 of our craziest Brawl screens, from Kirby chopping Luigi's head off to Marth shoving his fist down Ness's throat. But, as anyone who's played it knows, Brawl can deliver an unlimited amount of bizarre images, and we've still got a few to share.Don't forget to submit your own to us via WiiConnect24. Add us as a Wii Friend (7609-2353-2917-5081)
Watching one Master Chief kiss another Master Chief is funny as hell. So are two SPARTANs arguing over the morality of teabagging, or an Elite ordering food at the drive-thru.
A skilled machinima director can make you laugh, cry, feel fear... completely within the confines of the game's environment.
We announce our favorite Halo 3 filmmakers and give you a sampling of their work. The envelopes, please!
It’s not every day Square Enix produces a game that doesn’t end with “Fantasy” or “Hearts,” but channels the better parts of both series to create a game so bizarre, yet immensely playable. We expected as much, considering Tetsuya Nomura (the head brain behind the Kingdom Hearts series and Final Fantasy Versus XIII) directed and designed all the hipster characters for The World Ends With You - the latest
Introducing the new units of StarCraft's most organic race
We're crying. Literally. Crying so much we have to wipe our eyes to focus on the screen. It's not an emotion we expected StarCraft II to evoke in us, but what we're witnessing is so funny that we're pissing tears of joy.