It’s absolutely inevitable that Midway and Surreal’s This is Vegas will be compared to the vistas of Rockstar’s GTA IV. And why wouldn’t it? GTA pioneered the sandbox format and will probably revolutionise it once again when the game arrives. Everything that has come since then and dabbles in the mechanics of open-world, sandbox-styled gameplay is likened to GTA. Unfairly or not. This is Vegas, however, is the complete
At the beginning of Red Alert 3, the situation is dire for the Soviets - the Allies have driven back their forces to Moscow and the leadership is cowering behind the gates of the Kremlin. In a crazed act of desperation, the Soviets head to the basement where they have been working on a time machine which they plan to use to go back in time and get rid of Einstein - the man most responsible for the technological achievements that have led to the
Whether it's by timeless game design, rabidly loyal community, or a fat slice of both, some videogames just keep coming back for more. Meet the games that will be around longer than you will.
Beautiful, deadly, and pigtailed: Cammy is the second female character to appear in the Street Fighter series. Though perhaps not as widely acknowledged by the mainstream as Chun-Li, the amnesic young warrior is a fan favorite, and has left her footprint eternally in the Street Fighter series. This is her legacy.
We all know how good the cars of Gran Turismo 5 Prologue look, but what about the tracks? We've put together some comparison images for you to examine so you can see just how close Polyphony has come to recreating the real world.
Enemy Territory: Quake Wars was one of the best multiplayer shooters we played last year on the PC. Fortunately, it looks like the console ports will live up to their PC predecessor when ETQW releases on the 360 and PS3 later this year. The game takes place prior to Quake II and pits the Strogg’s alien invasion against Earth’s Global Defense Force. Like the PC version, the multiplayer-focused shooter emphasizes team work in its
Having produced Parappa the Rapper, the game that effectively defined the rhythm action genre on consoles, Japanese musician Masaya Matsuura and his company Nana-On-Sha have a well deserved reputation for innovative music titles. They also did the excellent Vib Ribbon and its equally unique, sadly Japan-only follow-ups Vib Ripple and Mojib Ribbon, so news of their first Wii game is guaranteed to make us prick up our ears. Major Minor’s
There’s a hint of madness to Bioware’s Sonic outing. Just how can an RPG - the most patient genre this side of Microsoft Hedge Simulator - capture the jittery, tarmac-shredding ways of Sega’s blue blur? Sonic’s the Sunny Delight of gaming mascots; RPGs are the stomping grounds for mugs of Bovril. The only grinding he’s heard of involves skateboarding, and XP is merely an emoticon for showing disgust. Spend time
After five minutes of de Blob, your TV screen will resemble the aftermath of a John Woo firefight in the Art Attack studio. Playing as a dull grey blob (de Blob), you’re never spawned more than a remote flick away from a paint canister; lock on with Z, flick and you’ll dive through it, coating yourself in paint. Here’s where the mess begins… Smacking against monochrome buildings and the bleached trees of Chroma city
"Hadouken!""Shoryuken!""Sonic Boom!"Anyone who's played a game, walked past an arcade or read a comic book in the past 10 years should recognize those words immediately. They're some of Street Fighter's most well-known attacks and for years were at the heart of the game's cultural takeover. Kids mimed the attacks, gamers shouted them out loud and tournament players dreamed about perfecting combos with these moves as the killer final blow. But