How do you follow a game like Batman: Arkham Asylum? You’ve just created arguably the greatest superhero title of all time. You’ve just raised the bar for every licensed adaptation to come. You’ve just won over the critics, the customers, the hardcore nitpickers and the casual fans. What can you possibly do next? Easy. Make another one.
We've all drooled over one peripheral or another in the past, and when we finally acquired the things that would change gaming forever and held them in our trembling hands, we expected our TVs to explode with rainbow-colored debris of purified fun. That didn't happen. The gray, plastic reality of our purchases silently glared at us through cheap red buttons and glossy light sensors, and our anticipation metamorphosed into disappointment and bitterness. Which peripheral made you bitter?
Japan has a well-earned reputation for daft, brilliant and disturbingly odd TV game commercials, but it took a long (sometimes painful) evolution along a course signposted by geeky TV celebs in bad jumpers during the 1980s and PlayStation-sophistication in the 1990s, for that rep to be won and maintained.
Back at the end of the 1970s, Japanese gamecorps started trying to convince their public that games were not something to be afraid
The Bat’s latest adventure is amazing. Don’t believe us? Then read our Super Review. It’s guaranteed to have 93% more Columbo than any other Arkham critique on the webs. But what exactly makes Mr. Wayne’s new game so great and what can other superhero titles learn from it? Below you’ll find our five favourite things about Batman: AA and how these elements could reinvigorate the likes of Spidey’s and
If you’re one of the millions of players who still creep and farm in the popular Warcraft III mod, Defense of the Ancients, you have a big decision to make. Last month, we took a close look at League of Legends: Clash of Fates, an upcoming team-based real-time strategy that’s being hailed as the “spiritual successor” to Defense of the Ancients.
Are you finished with Batman: Arkham Asylum? No, you’re not.
You may have reached the ending. You may have solved all the riddles and collected all the items. You may have visited every room and unlocked every character bio. Until you’ve read this article, however, you won’t fully grasp what those things mean.
Fact: random things are funny. Without spontaneous bouts of unpredictability, we wouldn’t have treasure troves of humor like Family Guy (now entering its eighth season), Picture is Unrelated and, of specific interest to us, the Videogame Name Generator.
First there was Demigod, and now we’ve got two more DotA-alikes (Defense of the Ancients) running neck-and-neck for the attention of DotA players everywhere.
The way of the warrior, according to the first Ninja Gaiden Sigma, is to live in the moment, because you probably won’t be alive for very long. Treat every battle like it’s your last, because that end-of-level boss can kill you with a single punch. Failure is a state of mind. It isn’t the game’s fault you haven’t mastered it.
Remember a year or so ago, when everyone was arguing over whether the LCD TV or the plasma TV was the next big thing? And then after that, when everyone was arguing over whether HD DVD or Blu-ray was the future of home entertainment? Remember how dumb you felt when you sat down with your HD DVD player in front of your DLP TV and realized you’d backed the wrong horse both times? Well, guess what?