The whole point of us being at Gamescom is to play games. So that's what we're doing. We're playing games so we can tell you about them. And this is where you'll be able to read our reactions, impressions and opinions of the games that are being played. We'll be updating this page as more games are sampled and experienced.
In the context of a game, Achievements and Trophies are harmless. They're just carrot-dangling tactics that we're happy to indulge for our greedy pursuit of intangible virtual rewards. We wouldn't think twice about nail-bombing a kitten orphanage if it meant five more gamer points.
But, let's say, purely for the purposes of this here article, that we take Achievements and Trophies out of their virtual world settings and reconsider them
With a majestic blast of mighty horns we herald the arrival of WiiWare, a veritable gaming revolution. Not revolutionary in its downloadable content ways, mind - people have been fattening their game libraries with downloaded extras ever since Shakespeare released a half-arsed Defender clone based on Twelfth Night (available through Wi-Pigeon). No, it’s the freedom from the creative shackles of cold corporate games development that has
The MMORPG genre is changing. Free-to-play is taking over, but that doesn't mean the end of the genre--it means a new beginning...
Considering all the attention being directed toward huge, marquee juggernauts like Uncharted 2, Modern Warfare 2, and Beatles: Rock Band, you’d think they were the only games at E3. Not true. Sure, those look fantastic, but we also saw piles and piles of great games that nobody is talking about. Nobody but us, that is.
With Halloween around the corner, a handful of horrifying games are being prepped to leave their pants-wetting-induced mark on your couch this fall. Some of the titles listed don’t yet have US release dates (The Last Guy, Ghostbusters, Fatal Frame), but we’re confident they’ll be hitting our shores sooner rather than later. And like any great horror game, the ones listed below require you to rely on your noggin (and a small
Brad Wardell, CEO of US publisher Stardock, has heard it all. Every few weeks he receives an irate email from a gamer, ranging from “I hope you get cancer and die” to “Of all the nipples I have ever met, you take the cake."
Right about now the rest of the internet is tripping over itself to crank out the “definitive” end-of-year list. Well, they can stop. We already did it. Over the next few pages our unquestioned expertise will identify the coolest, most important games of 2009 with zero room for error. Yeah, it’s that big of a deal. That’s why they’re basking in the dazzling radiance of a Platinum Chalice.
You think you've fought some huge video game enemies in your day? These big bosses will make those guys look like pipsqueaks...
It's a rare occurrence nowadays, but every once in a while, a game you’ve never even heard of comes along and absolutely blows you away. Sometimes it's a little indie gem that didn't get enough promotion. Other times, what appears to be a quick cash-in turns out to be an awesome game.