Wow, has it been a year already? Yes, just 12 months ago we compiled a list of the most impressive DS games of 2008, to celebrate the games that pushed the envelope on the aging console. And 2009's been another big year for the two-screened behemoth: two new iterations of the hardware, DSi and DSi LL, were launched, so people could pick up their third version of the system.
The year in review. Part Two: Nintendo, with guest editor Matthew Castle from NGamer magazine
That was fast. Less than four months after the release of Batman: Arkham Asylum – aka, the greatest superhero game ever made – a sequel has been officially announced. Even more exciting? The news came packaged with a surprisingly dense teaser trailer, meaning that rampant speculation and freeze-frame detective work can already begin
Mocking the worst box art to hit store shelves in a given year isn’t just an easy well to draw from for cheap laughs – around here, it’s a holiday tradition. As each year draws to a close, we gather up the ugliest, most misguided and cheapest-looking game boxes we can find, and then – ignoring the obvious difficulties and stresses publishers face in choosing a single image that could decide the fate of a given game at retail
In space no-one can hear you scream. But in the gaming room of Oxford-based developer Rebellion’s head office everyone can. Sitting mere meters away from the world’s largest TV screen with the lights down low and the volume up high, Aliens vs Predator is a very scary game.
It’s also a very ambitious game. Each species (humans, Aliens and Predators) gets its own campaign, control method and even screen furniture.
We’ll be honest; we were going to tell you how impressive our latest demo of Red Dead Redemption played out with hundreds of words. But then a video came along and changed everything.
Few things deflate one’s sense of manhood like having your lightsaber run out of juice right when you’re about to cut some dude in half. Even worse: The process of “recharging” the wounded fellow is uncomfortably familiar. You just sort of grab it and shake it around until it’s ready for another go. Right.
Have you ever heard someone say, “sometimes words aren’t enough?” That person was probably talking about books. Yes, books may seem like nothing more than a primitive ancestor to videogames, and in some ways, they are. Books are linear, non-interactive, and require little to no skill to write. They might even be obsolete today if it weren’t for people with no reflexes. But books aren’t entirely without merit, because occasionally they're adapted into some really great videogames
THE INFO BOX
Post date: December 11, 2009
T-Dar 81 length: 02:07:16
Intro song by: Anamanaguchi
Visit TalkRadar on: Twitter | iTunes | TalkRadar Archives
Forgotten violence and depravity from a supposedly more innocent age.