In the Northern Wastes lies the Realm of Chaos. This is the home to the four Chaos gods: Tzeentch, changer of the ways; Khorne, the blood god; Nurgle, lord of decay; and Slaanesh, the dark prince. Each of these gods can be thought of as epitomizing rage, hope, despair and pleasure. In the Northern Wastes, Chaos seeps into the world, such great power causes the environment and inhabitants to become tainted and mutated by it. The inhabitants of the Wastes worship the Chaos gods, and thus the
Of all the RPGs coming out this fall, .hack//G.U. is one of the most original. Just as the original series did in 2003 and 2004, it simulates an online world without forcing you to deal with the hassles - other players, lack of story - that come part and parcel with MMOs. But if you listen to the words of the creative minds behind it, that's about all it shares with the original games: it's been improved in every way.
Our interview blows the doors off the information you need to make a go of
In the concluding part of our special look at some of Unreal Tournament 2007's sci-fi influenced vehicles of mass destruction (here's part one if you missed it), the game's producer, Jeff Morris, gives us the insider lowdown on a selection of the new and updated craft that gamers will be able to take charge of in UT 2007.
Necris Darkwalker
"For the Necris' main battle tank - its main slugger - we wanted some tank elements but we wanted it to be very difficult to recognize as a tank. So we came
In the concluding part of our special look at some of Unreal Tournament 2007's sci-fi influenced vehicles of mass destruction (here's part one if you missed it), the game's producer, Jeff Morris, gives us the insider lowdown on a selection of the new and updated craft that gamers will be able to take charge of in UT 2007.
Necris Darkwalker
"For the Necris' main battle tank - its main slugger - we wanted some tank elements but we wanted it to be very difficult to recognize as a tank. So we
Tuesday 5 September 2006
In the concluding part of our special look at some of Unreal Tournament 2007's sci-fi influenced vehicles of mass destruction (click here for part one), the game's producer, Jeff Morris, gives us the insider lowdown on a selection of the new and updated craft that gamers will be able to take charge of in UT 2007.
Necris Darkwalker
"For the Necris' main battle tank - its main slugger - we wanted some tank elements but we wanted it to be very difficult to recognise as a
Tuesday 5 September 2006
In light of Bully's new, but less punchy title (all puns intended), we wondered if Canis Canem Edit really is up there with the dodgier names to grace game shelves over the years.
We rummaged deep into our collective brain sacks for some of the most baffling, long-winded, utter nonsense game names that we've ever encountered. So, for your mild amusement, here's our top 10 madcap monikers...
10. Deus Ex
Another Latin lesson - taken from 'deus ex machina', or 'god from
Admit it: you have no idea how to drift race. You may have unlocked every car in every Gran Turismo or Need for Speed game ever, but that's not drifting. You're aware that it's a hip, hot new way to race, and you've seen the incredibly tricked-out "whips" that these maniacs drive - maybe you even know that drifting originated in Japan, and that it involves power-sliding the hell out of everything and looking as good as you humanly can as you do it. But you don't really know how to drift
Better known as PAX, the Bellevue, Washington-based Penny Arcade Expo is the brainchild of influential and irreverent gaming luminaries Mike "Gabe" Krahulik and Jerry "Tycho" Holkins, creators of Penny-Arcade.com. We were there. We're just now recovering. If you couldn't attend, you missed a hell of a party - but we're happy to share our experiences with
We recently had the good fortune to sit down with Unreal Tournament 2007 producer Jeff Morris to chat about developer Epic's upcoming sci-fi shooter, which is planned for a release on PC and PS3 in the first half of next year.
Besides showing us the game, Morris talked at length - and with genuine enthusiasm - about many of the game's vehicles. So, direct from the mouth of Morris (and it's a mouth that works at a frighteningly rapid rate), here's an insider's overview of some of the mobile
We recently had the good fortune to sit down with Unreal Tournament 2007 producer Jeff Morris to chat about developer Epic's upcoming sci-fi shooter, which is planned for a release on PC and PS3 in the first half of next year.
Besides showing us the game, Morris talked at length - and with genuine enthusiasm - about many of the game's vehicles. So, direct from the mouth of Morris (and it's a mouth that works at a frighteningly rapid rate), here's an insider's overview of some of the mobile war