Next time you’re listening to a Kate Bush album, imagine her singing in the voice of an East European who, through no fault of his own, isn’t very good at English. Then, imagine that the lyrics to Wuthering Heights were “Your hungry and warm temper resembles my jealousy”. That was the first and insurmountable obstacle that stood in the way of Two Worlds gaining any serious mass appeal. That and the fact it was
If imitation is the sincerest form of flattery, fan games are the ultimate love letter. Unofficial sequels or remakes of existing game franchises created by ordinary gamers, they range from casual ROM hacks to full-out new games created from scratch.
In a world of clones and copycats, it’s worth remembering that every idea was once new. Whether it’s Richard Garriott turning himself into the world’s first cosplayer by showing up at conventions dressed as his alter-ego Lord British, or Westwood inventing the RTS in Dune II, these are the moments that defined the games we play today. On PC, anyway. Herzog Zwei? What’s that?
Gallus gallus domesticus. The humble chicken. Scratcher of dirt. Layer of eggs. Clucker of clucks. As if the indignity of intensive farming and being perched at the wrong end of the Kentucky Fried food chain isn't enough, this stoic, domesticated fowl now finds itself the most hated, ridiculed and victimised animal in video games.
This cruel turn of events - the story of which we are charting in this article - has to be seen as
For the last five years, the small Finnish game studio Remedy has weathered a stormy economy, kept its studio small against the trendy tide of high production costs, and has somehow kept Microsoft at bay from canning its project after a half decade of tinkering. Come May 18, Alan Wake will finally have its day in the sun. Unlike so many games that lose their steam and tech edge after a five-year development cycle (witness Peter Molyneux's
If you have to explain a joke, it’s no longer funny. On the other hand, if someone keeps cracking the same joke and you have no idea what they hell they’re talking about, they’re an annoying dick and you have the right to punch them. (We’re pretty sure it says so in the Constitution.)
We like being self-referential buffoons, but we also don’t like being punched. You see our dilemma.
So Tatsunoko vs. Capcom kicked our brains into high nerd, and now with Aliens vs. Predator blowing our minds with the crossover potential, we wondered what would happen if our favorite game companies put differences aside and synergized the shit out of all the stuff we love in the name of greater capitalism!
TalkRadar UK #26 is here, with Matt Cundy as your host
Video game heroes are often tough. But there's always something that they can't do. Some trick their enemies could utilise if only they were smart enough.
So we've done it for them. Felons of the virtual realm - here is a print-out-and-keep guide to help you best these badass heroes.
How to kill... KratosDefy his existence
How to kill... BayonettaCut off her hair when she's not looking. Now she's powerless.
Picking up roughly two years after the events in Splinter Cell: Double Agent, Conviction puts you into the role of one very angry Sam Fisher and aims to strike a new balance between tip-toe snooping and punchy action.