
Step right up, ladies and gentlemen, and prepare to be shocked and amazed by the world’s first and only haunted internet page that is also about videogames. The amazing images inside were created by the ghost that haunts this web site. This evil spectre has infused these images with paranormal properties to show its displeasure with the world of the living. If you are faint of heart or easily susceptible to vomiting, paranoia, or giddiness, read no further and navigate your web browser away from this page right now.
There’s a widespread notion in the videogame industry that game reviews can have a profound impact on game sales, and for the most part the evidence bears that out. But as tempting as it is to gloat about the supposed power that we, the videogame press, hold over the livelihoods of publishers and developers, it’s not always true. In fact, history is littered with countless examples of megahit games that had originally been ripped to shreds by reviewers
Pac-Man and Mario owned the 1980s. Sonic, Lara and Snake took over for the 1990s. Their games are considered classics. Their names are timeless and iconic. Their images are burned into the memory of every gamer, even those who were born after the characters themselves.
Now we have another ten years worth of heroes, villains, sidekicks and love interests to occupy our imagination. Which, however, will remain there?
Like comic books and movies, videogames tend to present an exaggerated representation of men and women. Dudes are typically muscle-bound meatheads with powerful jaw lines and a thorough understanding of all forms of combat, while women generally have back-breaking chests and dress like strippers regardless of their profession.
As
internet speeds and digital storage gets cheaper and cheaper every
year, downloadable games get closer and closer to matching the
experiences provided by their retail counterparts. They also offer the
chance for smaller development teams to experiment or stray off the
beaten path; we doubt that EA would ever publish a game featuring a dead
fetus is a power-up. They draw the line at killing unbaptized babies in
hell thank you very much. And hey, there’s no better way to detox from a
100 hour Skyrim binge than with a quick, fun 5 hour game. In
anticipation of our year end Platinum Chalice awards, we’ve compiled a
list of our favorite 2011 downloadable titles across all platforms to
help you separate the w00t from the chaff...
Not all sequels are destined for greatness. Tag along as we remember the follow-ups that time forgot...
Not all sequels are destined for greatness. Tag along as we remember the follow-ups that time forgot...
Not all sequels are destined for greatness. Tag along as we remember the follow-ups that time forgot...
“We’re in the era of casual games, and it’s time to say ‘this is for the hardcore gamer’,” says Hideo Kojima, creator of Metal Gear Solid 4. “So it’s really, really important [MSG4] succeeds.” Has he got a point? With budgets spiraling (a decent next-gen title costs anywhere from $20-40 million) companies are becoming more risk-averse, keener on pumping out sure things than trying out new
You never knew they were so wrong...