Fact: zombie invasions suck. Just ask anyone who’s been through one, and he’ll tell you: “bluurble gurrble braiiins.” Does that sound like the guttural moaning of someone who had a good time? No, it sure as shit does not.
Film and television quotes are so entangled with our language that their origins have become irrelevant to most speakers. We use Seinfeld-popularized neologisms and phrases constantly without considering who popularized them (“shrinkage,” “yadda yadda yadda,” “close-talker,” “not that there's anything wrong with that”). But games are a younger medium, and for a time were thought to be the...
You may be familiar with Andy Riley's superb book The Bunny Suicides. We liked it so much, we thought we'd create an homage to it, using everyone's favourite flower-headed people.
These Pikmin burned too bright for this world. Rest in pieces
And why they'd be the most awesome grandparents in the world.
Long before we had stacks of plastic guitars and enough withered dance mats to blanket all of San Francisco’s homeless, Nintendo was dropping superfluous add-ons at an alarming rate. And each time they shoved a new one out there, we lapped it up like a delicious treat, fully expecting longtime support for this latest and surely greatest peripheral.
You know the only real problem with downloadable content? It’s typically designed by the same people who made the original game. That’s boring. Why not give other folks, who don’t necessarily worry about whether something is “a good idea” or “sensible” or “legal,” a shot? Sure our ideas might be a little unusual at times, and a couple of them could conceivably land someone in jail.
It’s not easy being a horse, especially a diabetic horse who loves sugar cubes and games. As a proud member of the Equidae family, I don’t give a damn about the new protagonist in Assassin’s Creed II or the stupid non-animal flying device he’ll pilot. I just want to know if Ezio will be riding a freaking horse through the Tuscan countryside. Will he get to mount a Salerno, or perhaps a San Fratello?
Contributors: Chris Antista, Charlie Barratt, Brett Elston, Matthew Keast, Shane Patterson, Mikel Reparaz
Hundreds of games are released every year, then played and forgotten by the next. Only a dozen or so will be remembered a decade from now, and only a few of those will have any lasting impact on the medium as a whole.
Which upcoming titles stand the best chance of leaving that meaningful mark?
Ever wondered what it would be like to have video game characters in your Pokemon party? Why choose boring old Bulbasaur when you can choose a beautiful Kasumi? Or a level 50 Sackboy?
We've given 21 game characters the Pokemon treatment, with four moves to choose from and some evolutionary states too.
Who would you choose?
Last year we revealed the hilariously inconsistent sizes of Mario and Bowser, two of gaming’s most recognizable characters. Makes sense then to give Nintendo’s “serious” hero/villain duo a hard time too, eh? Witness pointy-eared Link change from squat child to lean teen, and the villainous Ganon transform from monster to human and back again.