We've had our first hands-on time with Black Ops, the Cold War-spanning opus that finds Treyarch mining new eras for face-blasting inspiration. While this is the developer's most Modern Warfare-esque offering to date, Black Ops manages to distinguish itself, most notably with the introduction of Wager Modes, in which players can put their money where their trash talking mouths are. From the rampant customization options to the unique new Killstreaks, Black Ops is shaping up to be a worthy entry in the Call of Duty canon.
While we were hoping to get a taste of the rumored Commie Zombies, there was more than enough competitive multiplayer to keep us occupied for a few drunken hours. Here's what we managed to write afterwards...
We’re hoping that even if the words Bangai-O are unfamiliar, the other words in the title, Missile Fury, spark interest in the reptilian part of the brain. It’s an apt, concise description of what Bangai-O specializes in – lots and lots of missiles, all aiming for you. The Bangai-O series has been around since the Dreamcast days, but it served up some missile lovin’ most recently on the Nintendo DS with Bangai-O Spirits. It has never had a proper HD version, so we’re happy to see this latest installment coming along, although we also wish it was on PSN as well, and not XBLA exclusive...
We're kicking off Episode 11 of GamesRadar's Trailer Trash Theatre with a few more awful trailers from last week's GamesCom conference. We didn't get any multi-racial-pseudo-family-acting-like-morons-in-the-living-room trailers in this episode, but there are still many more ways to make a trailer... trashy.
It's almost been a year since I claimed the fastest recorded time on Act 1 of the Xbox 360 version of Sonic the Hedgehog 2. So I figured it's time to reveal the secrets and let you have a go at getting your own Guinness World Record. So here, in video form, is exactly what you need to do to if you wanna be a record breaker (ooh). You've got dedication already, right?
There's a very good chance that portable gaming changed forever last night . We're talking serious vision-of-the-future stuff here, and even better, that stuff is available right now. To you. For free. Trust me, shit just got real.
Last night Epic Games, creator of Gears of War, Unreal Tournament and the is-there-a-single-HD-game-that-isn't-made-with-it Unreal Engine 3, released a free tech demo on the iPhone's App store. That demo is called Epic Citadel, and is a real-time, fully controllable, first-person look at the Unreal Engine 3 running on a device supposedly less powerful than a PSP. It looks like the screenshot above, which I took last night as I played. And that is to say, it looks like a full-sized console game.
All the rules of portable gaming have changed, and if you click on, both myself and Mr. Towell will tell you why.
The drought has ended. The desert has been crossed. Summer is over, and although that means the return of school for some, it also means the return of real game releases. For the last two months, we've had to settle and scour… this month, we finally get to play with the big boys.
Here's what to look forward to in September. Which will you be buying?
Donut Games is one of the unsung heroes of iPhone game development. Their games are nearly always "casual" at heart, yet feature enough addictive simplicity to appeal to anybody. With a wide range of curious arcade-style titles, Donut is easily among the best devs that iTunes has. You won't find many to say that, though.
Superstar Chefs is one of the Donut's neatest little offerings. It's a platform game that feels like the original arcade Mario Bros thanks to its small arenas, platform design and lack of screen boundaries...
The majority of game videos on the internet are utter crap. Know why? Because they were recorded at a preview press event with some wuss of a journalist on the controller. Like me. Listen, just because we're the people you want writing and talking about videogames doesn't mean we're the ones you want signing up for a professional multiplayer tournament. Our online combat skills are usually average at best.
So when I attended the Halo: Reach review event in San Francisco last week, I decided to record footage – and audio commentary – from someone who truly knows what he's doing. In this case? Brian Jarrard, community director at Bungie. By the time you buy Halo: Reach on September 14, he'll have already been playing it for months, possibly years. This is a man whose multiplayer skills you want to watch, and study, very closely...
Hello there and welcome to a brand-spanking new episode of your favourite gaming podcast with the words 'talk', 'radar' and 'UK' in the title.
This week Matt, Justin, Dave H and Meiks are your hosts, talking rather swearily about stuff and blowing up balloons with their mouths (video below).
So what can you expect from the fearsome foursome?
- Is this news? Basically, we weren't convinced the news section was, in fact, news, so we're changing it. Big stories that probably shouldn't have been, discussed with words.
- Appreciation section!: Meiks delves into the recesses of his mind and emerges with a dinosaur game
- Question of the Week!: In which we read out your answers to the question... What's your weirdest ever dream about video games?
- More! More! More!
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