It's funny how the games business works. Big
successes become popular franchises, we keep buying 'em because they keep
getting better, and developers keep churning 'em out. Later, we'll complain
about Call of Duty being the same stupid thing, buy it, verify our complaint,
and keep the cycle strong. What about the stuff that doesn't review well, though,
or doesn't sell, or doesn't quite live up to the hype? Those games are usually
left for dead, and an original IP hoping to make its big break becomes a
one-shot failure.
Aren't these the games we should
see sequels to? Disappointing games are the ones that need the most improving,
and are the games that'd benefit the most from a second chance. Remember,
Assassin's Creed eventually became Assassin's Creed II. We'd love to see some
of this generation's biggest bummers – even if they had a lot going for them –
take off bigger than they have...
We like to end things on a positive note. That’s why 2009 was capped with not only our annual Platinum Chalice Awards, but also a whole week’s worth of celebratory articles talking about the accomplishments of the past decade. Now though, with ’09 safely out of range for a retaliatory strike, we can piss all over the idiotic, baffling and just plain dumb occurrences that peppered our otherwise fine year.
It's funny how the games business works. Big
successes become popular franchises, we keep buying 'em because they keep
getting better, and developers keep churning 'em out. Later, we'll complain
about Call of Duty being the same stupid thing, buy it, verify our complaint,
and keep the cycle strong. What about the stuff that doesn't review well, though,
or doesn't sell, or doesn't quite live up to the hype? Those games are usually
left for dead, and an original IP hoping to make its big break becomes a
one-shot failure.
Aren't these the games we should
see sequels to? Disappointing games are the ones that need the most improving,
and are the games that'd benefit the most from a second chance. Remember,
Assassin's Creed eventually became Assassin's Creed II. We'd love to see some
of this generation's biggest bummers – even if they had a lot going for them –
take off bigger than they have...
The XCOM shooter is back, and it's nothing like what you expected...
If you were to look at the PlayStation Network a few years ago and compare it to its competitors, there wouldn't be very much to say. “It's free” was usually the best argument you could offer. With time, however, Sony's online gaming network has come into its own, adding in features and content that have helped to make it – if not exactly a match for the likes of Xbox Live – at least a worthy contender.
Traditionally, a videogame advert is supposed to highlight its product’s strong points in a concise, well-edited package that screams to impressionable consumers: “Buy me, and all my officially-endorsed peripherals!”. That, or be a 30 second, cynically-produced tapestry of lies made to trick and entice people with big explosions, misleading FMV and lady parts.
The latter is the sure-fire path to tread if you’re

In the immortal Arnie-endorsed words of Major Alan ‘Dutch’ Schaefer: “Get to the choppa’!” Or, in this case, get to some games with kickass helicopter battles by letting your eyes travel inside. Be it taking out a Russian attack helicopter with a stealthy hero or destroying a whirlybird by damaging its rotor blades with bottles of hooch during a zombie apocalypse; the following fights with airborne a-holes are the definition of badass… eh, if someone’s recently rewritten the dictionary.
How many lives has your favorite hero saved? Chances are, it's probably less than those on this list. See which gaming protagonist is a savior savant after the jump...
Brother versus brother, fanboy versus fanboy...
How many lives has your favorite hero saved? Chances are, it's probably less than those on this list. See which gaming protagonist is a savior savant after the jump...