You should really read each and every word, view every screen, and watch every video that every website on the interwebs has written about E3 09. However, since we assume you’re just one person and not Google’s army of web crawling automata, we’re going to give you a daily primer of the most critical tidbits. Here goes…
At E3 this year, we experimented with a new type of video, what we’ve dubbed the “one-shot.” The idea is simple: to capture as much of the thrill and bustle of the show floor as possible in a single 60 second take, closing with a velvet-rope cameo by a famed developer. Let us know what you think – if you like ‘em, we’ll do moar next year!
Way back in January, we did what a lot of other tech and gaming websites do, and published a list of predictions for the then-new year. In this case, we predicted the games that we thought – for a variety of reasons – wouldn’t see the light of day until at least 2010, and published it under the somewhat inflammatory headline No Heavy Rain until 2010?
You've read this sort of feature before. Website X points out that Character Y looks a whole lot like Celebrity Z. Readers agree or disagree. Publish and repeat. The articles are always fun, but eventually, the same obvious choices show up again and again.
So what makes mine any different? I didn't decide these matches – an all-knowing, face-recognizing, database-searching, algorithm-crunching computer did!
E3 2009 was a monster. A huge, massive, face-eating beerdemon that erased the agonizing memory of 2008’s meager, emaciated E3 from our minds with a flood of great-looking games, earth-shattering announcements, and a few quizzical oddities we never want to speak of again. After this, we mean, because some things are so good, bad, or just bewildering that you just have to tell people about them.
Since we enjoyed sharing our personal favorite games of 2010, we thought it was only appropriate to share the games that most let us down last year, the games that most drew our vitriolic ire. These aren't objectively the worst games of 2010 - they are the ones that most rubbed us the wrong way. There are even fantastic games on this list, but if everyone loved the same things, we wouldn't all be unique slowflakes in the great blizzard of life, now would we...
We didn’t need to play UK Truck Simulator (totally real) or whatever before declaring our picks for the best games of 2010. We have common sense and expectations. We’re not robots. Well, maybe we are, but if we are then we’re really advanced robots - like Data’s brother in TNG.
This human (or evil android) common sense also gives us the power to make educated guesses as to which games of 2011 will get award-giving gamz jarnlists like ourselves all riled up...
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