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  • Maybe you’re overwhelmed by our constant barrage of tweets and our relentless live blog updates from the floors at today’s Sony and Nintendo press conferences.

  • E3 2009 is alive and kicking, and T-Dar is bringing you the first of many updates from the show floor. Up first is a look at Batman: Arkham Asylum, Just Cause 2, Aliens vs Predator, Microsoft’s Natal motion tech, the big three press conferences and oh so much more.

  • You never knew they were so wrong...
  • We love games. We love films. And most of all, we love a good pun. That’s why we’ve taken some of our favourite movies and games and stuffed them into a giant blender for mighty mash-up results. Ever wondered what would happen if Kratos collided with the Corleone crime family? Or if Sackboy met Charlton Heston in Planet of the Apes? Well wonder no more, because we've answered your day-dreaming prayers with the following mash-up movie

  • The God of War III demo is currently as rare as a hair on our favourite slaphead's skull. Right now, it's only available to select punters lucky enough to have been sent a special code by Sony, people who've bought the ace God of War: Collection or those who've pre-ordered the collector's edition at certain stores. Thankfully, we were fortunate enough to get our sweaty mitts on the game and below you'll see the evidence of the demo's

  • We’re on to you. We’ve noticed you casting a roving eye over recent announcements of price cuts, seen you ogle the unveiling of lithe younger models. Yes, even you, 360 fanboy, the one who said the PS3 had no games. We caught you looking longingly at LittleBigPlanet’s Sackboy, imagining the things you would do to him if only you could get him online.

  • We’re barely two weeks into 2010 and there’s already enough must-have games to choke one of Avatar’s six-legged horses. January alone is home to seven big-name releases, with February, March and April continuing the trend. Hell, we even know what’s coming in the summer and in some cases (like Halo Reach) we’re even certain of the fall’s heaviest hitter

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    This week's voices belong to... What to expect

    - Our immediate thoughts on the latest God of War III footage- The podcast meeting that turned into a messy drink-a-thon- A new feature announcement for the TalkRadar UK- Your answers to Question of the Week*****************SPACE FOR IMAGES*******************

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  • Normally, we’ve got no problem with video game villians. Sure, they nick our bustiest wenches, salute digital democracy with a middle finger, and are inconsiderate enough to make us waste valuable bullets shooting them during a recession. Thing is, they’re always upfront about being assholes, which makes the shit they pull almost endearingly evil. What really gets on our teets, though, are those deceitful dastards who pretend to

  • Interactive cutscenes. “Cineractive” sequences. “Press X to not die” moments. Whatever you call them, quick time events are those mostly non-interactive moments peppered throughout videogames, nearly all of which ask you to tap a button on cue – or hammer on a button, or twitch an analog stick, or whatever – in order to enable your character to do something that’s way cooler than anything they can do while you're in direct control


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