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  • We're used to being the good guys. But did you ever stop to think about it from the enemy's point of view? Wouldn't our heroes look completely different? 

    Of course, just as in the real world, wartime imagery and alternative views of the enemy could undoubtedly be perpetuated with some propaganda posters… like these.

  • Has it really only been 12 months since the last avalanche of “Best Games of 200X” awards? Well, we all love a good list, and you won’t find a better barf bag of random praises than our own Platinum Chalice awards, the place to have someone else’s gaming opinions shoved upon you. How important are these awards? So important. Real important. What do the other guys have, gold trophies? Screw that.

  • From the stinging paper cuts delivered by their early Hanafuda cards, to their dual screen screammaker Contra 4, Nintendo have been responsible for a downpour of tricky titles to douse even the most resilient gamer's spirit. Join us as we descend Jacob's ladder through the circles of hell, into the belly of the Game Over beast.
  • Admit it - you’ve thought about choking quite a few videogame characters to death. Whether it’s an annoying sidekick or a particularly tough boss, there’s no denying that the urge to bust somebody in the mush hasn’t seized you. There are a lot of deserving punks we could put into this article - but the most aggravating offenses come from the cutest characters. Those fluffy types just there to make a game more

  • Composers in games are always the bloody bridesmaids. While Kojima, Clifford Bleszinski the Third and Shigeru Miyamoto lap up all the credits, complimentary hookers and free mini muffin baskets, the men and women behind their games' epic music go unnoticed.

    Steven Spielberg famously said that composer John Williams' score in Jaws was responsible for 50% of the movie's success. And when you consider the iconic tunes from Super Mario Bros. or Shadow of the Colossus' sweeping score, it's hard to underestimate the impact a well composed soundtrack can have on a title. That's why we're giving some of gaming's finest composers the long overdue recognition they deserve.

  • We recently took issue with the claim that “gaming has not yet had its Citizen Kane”. As you can see, we managed to find 25 games that qualified for that title – and you had plenty more suggestions besides.

    We’d have had no trouble whipping up a counter-list of dismal flops.

  • If allowed to run rampant, ambition can occasionally be a bad thing. If not handled responsibly it can turn even the most laudable idea into a bloated, unfocused, or just plain misguided folly. Want proof? Cinema has Waterworld and Dune. Gaming? Well gaming has these...

  • Forget about consoles, it's time for you to start thinking small with our list of the most worthwhile handheld games that are coming to 3DS, Vita, and DS by the end of the year...

  • December may offer the true climax of the holiday season, but in terms of new game releases, it's very much the calm after the storm. Most of the giant blockbusters of the season made their way out between September and November, but the final month of 2011 isn't barren by any means: big releases like Mario Kart 7 and Star Wars: The Old Republic lead the pack, while system-specific versions of some notable recent titles also find their way to store shelves. But if you read this over and don't see anything on the horizon that works you into a tizzy, surely November's overstuffed lineup holds a few leftover options to consider...

  • So what would happen if amoral Balkan sociopath Niko Bellic was in everyone's favourite cute and cuddly cartoon racer? Would Mario and chums accept him into the line-up with grace and humility? Would Niko keep the lid on all his murderous rage when Yoshi was firing red shells up his tailpipe? Of course, not. This is what would happen if the worlds of Liberty City and the Mushroom Kingdom clashed...

    And that got us thinking. What


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