We collect a lot of gaming merchandise at GamesRadar. While we buy some of it ourselves, one of the perks of working in the industry is that a week rarely goes by without some new item of promotional gaming paraphernalia finding its way to our desks. And generally it's a pretty even mix of awesome and crap

Welcome to the summer doldrums. The season started strong, but as usual, the release quantity is drying up as all the publishers prep for the onslaught of incredible releases this fall. August is still a remarkably strong month, though, and we're excited about the vast majority of its releases. We're deep into the Summer of Arcade on Xbox 360, too, so we've got some sweet downloadable stuff in the near future to accompany the biggest sports game of the year and some RPG geekery...
The MMORPG genre is changing. Free-to-play is taking over, but that doesn't mean the end of the genre--it means a new beginning...
Maybe you’re overwhelmed by our constant barrage of tweets and our relentless live blog updates from the floors at today’s Sony and Nintendo press conferences.
The free-to-play market is growing exceptionally fast, with top-tier developers scrambling to remove all barriers of entry to their full-fledged fantasy worlds. In honor of Star Wars: The Old Republic going free today, we've updated our list of the best free MMORPGs...

Just a few weeks ago we firmly held each others’ hands and danced jigs of joy for 2010’s biggest and best games. Yes, our Platinum Chalice awards were once again a festival of finery directed at the year’s brightest stars, but now come the dreaded Anti-Awards, which force a spotlight on all the bullshit games, trends and ideas we had to endure throughout the year.
To commemorate their anti-triumph, we’re awarding each “winner” with Bayonetta’s own Stone Award, the statue of a falling fat man that added insult to injury and nearly made us quit playing an otherwise brilliant game. Oh, what a day indeed...

If there were a list of Rules for Videogames, the #1 rule would have to be, “Always make cutscenes skippable.” But the number two rule may very well be, “Don't play games based on movies.” It's a truth that's been self-evident rarely without exception ever since ET stunk up the Atari 2600.
But Rule #2's been in for some revision lately, as GoldenEye-shaped aberrations and Butcher Bay-escaping anomalies defy the “movie games are crap” truism. Maybe the way to make a non-terrible adaptation is to hold off until you're sure you have a classic property on your hands. Given movie games’ review history, the simple act of getting them to a stage where people say they’re “well-executed” or “worth the price” is a pretty big step...
Microsoft's Gamescom press conference happened this morning. We were expecting Lionhead's Peter Molyneux to reveal what his studio is working on and maybe some other Microsoft/Xbox related stuff to be mentioned. We got plenty of the former, but not so much of the latter. Actually we get none of the latter. Turns out this was prety much just a Fable conference. Here's an abridged version of events:
There’s no denying it, Microsoft had a strong press conference on the opening day of E3. With the two surviving Beatles in attendance promoting their new Rock Band game, innovative 1:1 motion-sensing technology in Project Natal, a strong line-up of games and exciting new multimedia and social networking possibilities, Sony has to up its game if it’s to keep up with Bill and his boys. Below, we team up with our colleagues at OPM
Gamescom is unquestionably more low profile than E3’s explosive LA shindig. But that doesn’t mean there aren’t plenty of reasons to get pumped up for the upcoming event in Cologne. Hell, we can think of, oh, at least 23 examples why you should give a damn about the ‘European E3.’ And they all take the form of potentially amazing games. Below you’ll find a line-up of some of the most exciting titles due to