You never knew they were so wrong...
We're used to being the good guys. But did you ever stop to think about it from the enemy's point of view? Wouldn't our heroes look completely different?
Of course, just as in the real world, wartime imagery and alternative views of the enemy could undoubtedly be perpetuated with some propaganda posters… like these.
At the end of every year we get a new year – one that is numerically superior to its predecessor and brimming with new stuff to buy. But how do you know what to buy if all the shiny “best of” awards are given at the end of the year? You could spend your precious 365.24 days reading game reviews, but what are they compared to shiny metallic awards?
Imagine you're a hot shot game developer. Maybe a sexy lady one that is helplessly attracted to thirty-something video game journalists. You've spent the last three years pouring your heart and soul into a brand new game. It's received with critical and commercial success. It's high-fives all round. But when the back-slapping is done, you realise that you're expected to do it all again for a sequel. Only problem is, you've used all your best
We’re barely two weeks into 2010 and there’s already enough must-have games to choke one of Avatar’s six-legged horses. January alone is home to seven big-name releases, with February, March and April continuing the trend. Hell, we even know what’s coming in the summer and in some cases (like Halo Reach) we’re even certain of the fall’s heaviest hitter
Looking for categories like Best PSP Driving Game? Greatest Achievement in Control Layout, Artistic? Eastern European Developer Most Worth Watching in 2011? Then our end-of-year awards might not be for you.
GamesRadar's Platinum Chalices are different. We're not interested in checking off a massively tedious list of genres, platforms and technical subdivisions… we'd much rather focus on the stuff that makes this hobby, you know, fun. And reward whichever games delivered the most of that stuff.
So if you're looking for the best fan service, most satisfying gore or greatest achievement in old-school kickassery in 2010, you've definitely come to the right celebration. Let's get it started…
Mario, Kirby, Samus and Donkey Kong will not appear on these pages. Neither will Ezio, Sam Fisher or Commander Shepard. While we spent plenty of time with these videogame stars in 2010, they're old. Familiar. Expected. Lovable yet predictable.
You certainly can't say that about the following 10 characters, first introduced to us over the past 12 months. They're new. Surprising. Exciting. We'd barely heard of them at the start of the year, but by the end, we couldn't stop talking about them. Or wanting to see more of them...
Every year the collective hive mind of GamesRadar picks its Game of the Year as the ultimate accolade of the Officially Annual Platinum Chalice Awards. It's very exciting. And while that's still totally happening (the Platinum Chalice Awards will be posted next Friday), this year we thought we'd take a minute to unplug from the Master Brain and give some love to each of our own personal games of the year. Long live individualism.
Almost any multiplayer is fun... initially. That’s why you see such glowing reviews and previews from people like us - we’re playing it in a perfectly populated, cheat-free environment, with no latency.
I’m not a miserable sexist ass; I’m just a practical observer. One thing I’ve observed is that men and women are different (I figured that one out pretty early on). Since I’m a rational person, I’m aware that nothing is entirely one way or another. Even the divide between life and death is ambiguous (uh, zombies, amirite?).