Our sixth annual celebration of all things amazing in gaming in 2011 continues - in fact, it's only just starting! Now that the feel-good Special Awards are
out of the way, we can start in on the real Platinum Chalices. Looking for the most
satisfying gore, the best sidekick or the game that surprised us the
most by not sucking in 2011? You've definitely come
to the right place...
Whoever placed these traps was a dastardly villain indeed...
Whoever placed these traps was a dastardly villain indeed...
Last week Capcom revealed one of its strongest lineups in ages during the Captivate 08 event (we briefly talked about it on TalkRadar). The embargos have lifted and now we're able to say what we saw, what we played and what totally stole the show (it surprised the hell out of us, that's for sure). We'll be adding links throughout the day, so read on!
Christmas '09 is cancelled, but early next year looks amazing.
In the context of a game, Achievements and Trophies are harmless. They're just carrot-dangling tactics that we're happy to indulge for our greedy pursuit of intangible virtual rewards. We wouldn't think twice about nail-bombing a kitten orphanage if it meant five more gamer points.
But, let's say, purely for the purposes of this here article, that we take Achievements and Trophies out of their virtual world settings and reconsider them
The MMORPG genre is changing. Free-to-play is taking over, but that doesn't mean the end of the genre--it means a new beginning...
Originally posted on May 22, 2007
Months before the 2007 Electronic Entertainment Expo, Sony Computer Entertainment of America flew a small army of journalists down to its headquarters in San Diego for its Gamer's Day, a pre-E3 sneak peek at games set to arrive on its PlayStation 3, PlayStation 2 and PSP platforms. Featuring dozens of games from Sony and third-party publishers, several of which were unveiled and/or made playable for the first time, the event was a staggering look at a swarm

Looking for categories like Best PSP Driving Game? Greatest Achievement in Control Layout, Artistic? Eastern European Developer Most Worth Watching in 2011? Then our end-of-year awards might not be for you.
GamesRadar's Platinum Chalices are different. We're not interested in checking off a massively tedious list of genres, platforms and technical subdivisions… we'd much rather focus on the stuff that makes this hobby, you know, fun. And reward whichever games delivered the most of that stuff.
So if you're looking for the best fan service, most satisfying gore or greatest achievement in old-school kickassery in 2010, you've definitely come to the right celebration. Let's get it started…
New Super Mario Bros Wii
Getting one of the best platformers of all time with four player support should be a godsend, right? Sorta. And even though the game retains the DS’s impeccable tight and intuitive, the characters goofily occupy a physical space in a relatively small field. “Up To Four Friends!” can now halt your movement, ruin timed jumps, and even swallow you while riding on Yoshi. Furthermore, one player