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  • In the context of a game, Achievements and Trophies are harmless. They're just carrot-dangling tactics that we're happy to indulge for our greedy pursuit of intangible virtual rewards. We wouldn't think twice about nail-bombing a kitten orphanage if it meant five more gamer points.

    But, let's say, purely for the purposes of this here article, that we take Achievements and Trophies out of their virtual world settings and reconsider them

  • After a week of eye-popping sexy lady types, we thought it was only fair that we should give some exposure to a few of God's burnt cookies.
  • Welcome to the summer doldrums. The season started strong, but as usual, the release quantity is drying up as all the publishers prep for the onslaught of incredible releases this fall. August is still a remarkably strong month, though, and we're excited about the vast majority of its releases. We're deep into the Summer of Arcade on Xbox 360, too, so we've got some sweet downloadable stuff in the near future to accompany the biggest sports game of the year and some RPG geekery...

  • It's a rare occurrence nowadays, but every once in a while, a game you’ve never even heard of comes along and absolutely blows you away. Sometimes it's a little indie gem that didn't get enough promotion. Other times, what appears to be a quick cash-in turns out to be an awesome game.

  • Videogames, like movies and music, live and die by their release dates. A smartly planned launch can make a niche product soar to unpredicted heights or cause a long-respected franchise to slip beneath consumers’ radar.

  • There’s no denying it, Microsoft had a strong press conference on the opening day of E3. With the two surviving Beatles in attendance promoting their new Rock Band game, innovative 1:1 motion-sensing technology in Project Natal, a strong line-up of games and exciting new multimedia and social networking possibilities, Sony has to up its game if it’s to keep up with Bill and his boys. Below, we team up with our colleagues at OPM

  • Unlike our beloved Duke, not all games wither and die when they get stuck in development limbo. While the majority of titles that undergo drastic changes or lengthy delays end up performing oral acts on donkey’s groins, some survive the pre-release purgatory smelling of roses. Well, more ‘gameplay that’s not shit’ than roses, really. So without furthing rambling, here’s a bunch of games that survived development hell and lived to be damn decent titles.

  • Gamescom is unquestionably more low profile than E3’s explosive LA shindig. But that doesn’t mean there aren’t plenty of reasons to get pumped up for the upcoming event in Cologne. Hell, we can think of, oh, at least 23 examples why you should give a damn about the ‘European E3.’ And they all take the form of potentially amazing games. Below you’ll find a line-up of some of the most exciting titles due to

  • “Is that your profession or pleasure?” Well, when it comes to jobs in games, it’s usually both. Y’see, your average gaming hero’s nine-to-five is a never-ending stream of employed excitement. Acrobatic plumbers who frolic in magical fantasy kingdoms. Archaeologists with pornstar bodies who can dual wield pistols like everyone’s favourite slaphead assassin. And suspiciously buff scientists who routinely save the human race with nothing but a crowbar. They all enjoy incredible careers we mere mortals could only dream of. Of course, if their jobs were a little more true to life, Mario would probably do himself in when he faced his first backed-up toilet… 

  • Got a new Wii U? While you await the AAA games Nintendo's lined up for the console's first month of release, here's a few downloadable titles that ought to put a few streaks on that new touchscreen...


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