They actually got paid for that crap, you know
Is everyone loving The Beatles: Rock Band? In this new age of lifelike mo-cap, crisp digital audio and video games being more mainstream than ever, we’re finally seeing the most famous rock gods and musical heroes take to the polygonal stage in games like Rock Band and Guitar Hero.
In the context of a game, Achievements and Trophies are harmless. They're just carrot-dangling tactics that we're happy to indulge for our greedy pursuit of intangible virtual rewards. We wouldn't think twice about nail-bombing a kitten orphanage if it meant five more gamer points.
But, let's say, purely for the purposes of this here article, that we take Achievements and Trophies out of their virtual world settings and reconsider them
We’ve all had our fun spotting recurring elements in games. So many kidnapped princesses! So many spiky-haired antiheroes! But why the constant repetitions? Are developers that lazy? Or could games, in their transition from high-score one-upmanship to narrative medium, have tapped into the basics of mythic tropes?
We recently took issue with the claim that “gaming has not yet had its Citizen Kane”. As you can see, we managed to find 25 games that qualified for that title – and you had plenty more suggestions besides.
We’d have had no trouble whipping up a counter-list of dismal flops.
The Sony press conference got things underway at gamescom in Germany earlier today. Rumours of a PS3 price drop and an all-new skinny version of the console had been building momentum in the build up to this week's event. So did the PlayStation people deliver? Find out below with our bullet-point rundown of all the Sony conference highlights.
There is no better way to end GamesRadar’s Shark Week than by preying upon sharkdom’s oldest and greatest catchphrase, “Jumping the Shark.” Popularized by the literal jumping of a shark in a 1977 episode of Happy Days, the colloquialism is now used to describe something veering into absurdity or lesser quality.
In real life, everyone knows sharks are perfectly lovely creatures that hold down good jobs, drive responsibly in hybrid cars, and almost never prey on humans. In popular media, however, they’re vicious aquatic bastards who like nothing better than to sneak up on unsuspecting swimmers and devour them as gruesomely as possible, preferably in front of an audience.
Generally, the first rule when it comes to rescuing hostages is ‘don’t let everybody get horribly done in.’ But sadly, this proves too much of a stumbling block for many game heroes. Be it accidentally killing geriatrics with a killer virus or letting the damsel in distress get crushed by a cow, the following rescue missions all get botched. Spectacularly.
It’s not easy being a horse, especially a diabetic horse who loves sugar cubes and games. As a proud member of the Equidae family, I don’t give a damn about the new protagonist in Assassin’s Creed II or the stupid non-animal flying device he’ll pilot. I just want to know if Ezio will be riding a freaking horse through the Tuscan countryside. Will he get to mount a Salerno, or perhaps a San Fratello?