Spider-Man 2 brought the Grand Theft Auto-style cityscape and open-ended missions to Spidey's gaming career, but it was 2005's Ultimate Spider-Man that finally married the open-ended city with a comic book-style presentation.
The game emits a constant sense of fun, from the bright colors to the thick black lines etched over everything on the horizon. Most of Manhattan Island has been recreated, including the Empire State Building and neighboring Queens. Spidey's sticky powers let you explore
Comic books are one of the hottest licenses out there right now. All you have to do is slap Spider-Man on a bag of socks and boom! It's out the door. The same goes with games based on comics - no matter their quality, they tend to sell like crazy. With so many lackluster heroes running around, it's hard to pinpoint which games are worth playing and which need to hang up the spandex. Well, that's precisely why we've hand-picked the best, most authentic comic book games of all time.
Originally posted on May 22, 2007
Months before the 2007 Electronic Entertainment Expo, Sony Computer Entertainment of America flew a small army of journalists down to its headquarters in San Diego for its Gamer's Day, a pre-E3 sneak peek at games set to arrive on its PlayStation 3, PlayStation 2 and PSP platforms. Featuring dozens of games from Sony and third-party publishers, several of which were unveiled and/or made playable for the first time, the event was a staggering look at a swarm
Epic's Unreal Tournament games have always been well populated with playable characters attached to teams/factions within the universe, and the likes of Malcolm have become icons for the series. The latest, Unreal Tournament III, is no different with six teams and potentially 24 characters lining up to be "possessed" by players when it launches in November.
But what inspires the game's character designs? What does Unreal Engine 3.0 mean to Epic's character artists and will we truly be able to
Uncharted: Drake's Fortune first appeared last year as a stunning nameless demo, but lacked any real direction. However, during the last year or so it has gained shape, a name and a reputation as one of the most promising PS3 exclusives to date.
Developed by Jak & Daxter creators Naughty Dog, Drake's Fortune is a broad adventure that attempts to wrestle the responsibility for searching for lost treasure in exotic places away from Lara Croft and the fairer sex. The man in question is
Imagine Lara Croft as a perpetually frightened-looking man running scared through the same islands on which Far Cry is set, and you'll have a rough idea of what Uncharted: Drake's Fortune is all about. A slick-looking adventure from the minds behind Jak & Daxter, Uncharted promises to hurl players into blistering firefights through lush jungles, tempered with plenty of climbing and jumping through vine-covered ruins in between. And it looks absolutely amazing.
Heavily influenced by 1930s pulp
With two massive PlayStation franchises already under its belt in the shape of Crash Bandicoot and Jak and Daxter, it's surprising that developer Naughty Dog's debut PS3 project isn't more visible on the gaming radar. But apart from a couple of brief - albeit incredibly impressive - appearances, Uncharted: Drake's Fortune still remains something of an enigma.
So what do we know about Uncharted? Well, it's a third-person action adventure set primarily against a lush, jungle island backdrop and
“One thing weve always found is that science-fiction kicks ass,” claims Unreal Tournament IIIs characteristically exuberant producer Jeff Morris. “Its so liberating to be able to go in and say stuff like, ‘Wouldnt it be cool if the giant robot fought the giant lizard thing? We dont have to worry that the thing never actually existed - were not trying to do the Wehrmacht in 1944.” No, theyre most certainly not. Despite the occasional nod to reality, the vibrant,
Anyone unfortunate enough to have played UEFA Champions League 2004-2005 on the original Xbox will be welcoming this follow-up in the same way that Pedro Mendes looks forward to a Ben Thatcher challenge. It was a shocker, hastily put together by a new EA team (separate from the FIFA guys) and it showed in everything from the jerktastic animation to the brainless player AI. Thankfully, this sequel is an improvement, but lets not get too carried away: it wont be giving the Pro Evo guys any
In the wake of the recent revelation from Epic's Mark Rein that the developer is planning to bring Unreal Tournament modifications to Unreal Tournament 3 on PS3 and Xbox 360 and our feature looking at the impact of this, Red Orchestra developer Tripwire dropped us a line offering to comment on mods heading to console.
Tripwire is a developer that knows a thing or two about game modifications. It created Red Orchestra originally as a mod - or total conversion - based on Epic's Unreal Engine