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  • This week the team talk about how they build features, what character they'd be in a game and Cundy's impressive 'tache

  • Originally posted on May 22, 2007 Months before the 2007 Electronic Entertainment Expo, Sony Computer Entertainment of America flew a small army of journalists down to its headquarters in San Diego for its Gamer's Day, a pre-E3 sneak peek at games set to arrive on its PlayStation 3, PlayStation 2 and PSP platforms. Featuring dozens of games from Sony and third-party publishers, several of which were unveiled and/or made playable for the first time, the event was a staggering look at a swarm
  • Editors Brett Elston and Chris Antista snuffed out the raging nerd-flames that demanded they stay on the move at last week's Comic-Con and sat down for some some 'professional' discourse with some of this year's biggest developers. The entire collection of interviews can be heard in the TalkRadar Comic-Con special, but if you're picky, you can listen to any of the individual interviews here. Allons-y!

  • Sad that Snake's voice is changing in the next Metal Gear Solid? This is hardly the first time something like that's happened...

  • Originally posted on May 22, 2007 Months before the 2007 Electronic Entertainment Expo, Sony Computer Entertainment of America flew a small army of journalists down to its headquarters in San Diego for its Gamer's Day, a pre-E3 sneak peek at games set to arrive on its PlayStation 3, PlayStation 2 and PSP platforms. Featuring dozens of games from Sony and third-party publishers, several of which were unveiled and/or made playable for the first time, the event was a staggering look at a swarm
  • Cue the banjo! It wouldn’t be the Week of Hate without our trademark “100 Reasons” videos. In case you missed it, last year we targeted game platforms. So this year we thought we’d change it up and go after a few popular genres. Up first, the ubiquitous shooter.

  • Once again, we begin our yearly celebration of all things great in gaming, the Platinum Chalices. For our sixth annual awards event, though, we’re doing things a little differently, posting the Chalices in three parts. So while you can still expect to see our “normal” Chalices later in the day, as well as our Game of the Year, we’re starting today off with our special and console-exclusive awards. If a game deserved a nod for doing something unique this year, or stood out as the best title to only be available on one platform, you’ll find it here.

    Be sure to check back later this afternoon, as our Platinum Chalices continue!

  • While playing a bit of Spirit Tracks I bumped into a tiny old man named Niko, who’s apparently been a part of Link and Zelda’s watery quests since the Wind Waker days. After that revelation shook its way through my bones, I realized, oh hey, his name’s Niko… as in Niko Bellic!

    26 more cases of "Oh, that's interesting" inside!

  • The end of summer means the beginning of the game season, and today is the last Friday before the game industry’s big holiday push. Publishers jam the fall with games to challenge the true worth of your credit card – a double dog dare in the uncertain economy of 2009.

  • The internet is often thought of as a well of information, but that’s a flawed metaphor. It’s much more like a worldwide network of networks, if you follow my logic. And as the internet ages, it’s becoming littered with servers, and those servers are becoming littered with old data.

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