How many lives has your favorite hero saved? Chances are, it's probably less than those on this list. See which gaming protagonist is a savior savant after the jump...
Champions are made of more than mutant powers and godly origins. Join as we pay tribute to the average men and women who rose above great odds in our countdown of gaming's top everyman heroes...
The tragic flip-side of increasingly ambitious video game narrative is when for whatever reason (more often than not an MIA sequel) an otherwise brilliant and rewarding story goes unfinished. So we've decided to help. We've decided to get you some closure by working out how nine of these unfortunately in-limbo tales should have ended. We've even done pictures to help you imagine.
How's the XBLA-exclusive follow-up to Alan Wake play? Three handsome editors give it a try in our newest video...
For
whatever reason, you don’t see a lot of video game characters taking time out
from shooting dogs or whatever to watch TV. We’re guessing it has something to
do with that thing we just said sounding insanely boring, but even so, games that let us watch
the characters watching TV have become gradually more common. Here are our favorites...
How many lives has your favorite hero saved? Chances are, it's probably less than those on this list. See which gaming protagonist is a savior savant after the jump...
Champions are made of more than mutant powers and godly origins. Join as we pay tribute to the average men and women who rose above great odds in our countdown of gaming's top everyman heroes...
Clicked through and read an article (20P)...
By now you’ve seen the teaser for Alice: Madness Returns. Immediately following the game’s announcement, we sat down in a mushroom-laced meeting room with RJ Berg (Alice: Madness Returns' executive producer and writer of the first Alice game), to chat about what’s new in Wonderland. Video after the jump!

We didn’t need to play UK Truck Simulator (totally real) or whatever before declaring our picks for the best games of 2010. We have common sense and expectations. We’re not robots. Well, maybe we are, but if we are then we’re really advanced robots - like Data’s brother in TNG.
This human (or evil android) common sense also gives us the power to make educated guesses as to which games of 2011 will get award-giving gamz jarnlists like ourselves all riled up...